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TAPL

Retired Staff
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Everything posted by TAPL

  1. /debugscript 3 ? Code بدلاً من lua و مره ثانية أستعمل xx = createPed(0,-1925.7059326172,2547.720703125,419.80780029297) function wp() setPedAnimation(xx, "ped", "WALK_armed") end addCommandHandler("امشي", wp) function wpStop() setPedAnimation(xx) end addCommandHandler("اوقف", wpStop)
  2. It's look like thePlayer is not defined i can't see how you're using this function or what event are you using.
  3. Sorry but this topic have no benefit at all. mapmanager is added by default in Group 'Moderator' i don't see a point of adding it every 50 ms. No one will have this problem, unless you have abuse/bad admins in your server that messed with ACL Manager.
  4. setPlayerNametagShowing (playerName, false) will hide Player Name Tag, also playerName here is not string it must be player element. you can hide blip using this https://wiki.multitheftauto.com/wiki/SetElementVisibleTo This function i find it at wiki, it will help you to get the blip element. function getBlipAttachedTo( thePlayer ) local blips = getElementsByType( "blip" ) for k, theBlip in ipairs( blips ) do if getElementAttachedTo( theBlip ) == thePlayer then return theBlip end end return false end
  5. function fixplayerveh(player, command, target) if (hasObjectPermissionTo(player, "function.aexec")) then local targetPlayer = getPlayerFromNamePart(target) if target and targetPlayer then local veh = getPedOccupiedVehicle(targetPlayer) if veh then fixVehicle(veh) else outputChatBox("The player is not in a vehicle.",player,255,0,0) end else outputChatBox("SYNTAX: /fixveh [Player]",player,255,194,14) end else outputChatBox("You don't have Permission.",player,255,0,0) end end addCommandHandler("fixveh", fixplayerveh)
  6. https://wiki.multitheftauto.com
  7. viewtopic.php?f=119&t=44484
  8. Try change 'true to 'false' if ( hasObjectPermissionTo ( thePlayer, "command.makeadmin", true ) ) then if ( hasObjectPermissionTo ( thePlayer, "command.makeadmin", false) ) then Not sure if this will work, but just try.
  9. something like that cont = 3 setTimer(function() cont = cont -1 end,1000,3) you can find resource here https://community.multitheftauto.com - search 'countdown'
  10. 'onClientPlayerJoin' https://wiki.multitheftauto.com/wiki/OnClientPlayerJoin This event is triggered when a player joins a server. It is triggered for all players except the local player, as the local player joins the server before their client-side resources are started. It would also be possible for two players to join within a few seconds of each other and for the two players' scripts may not receive onClientPlayerJoin events as their scripts wouldn't have started yet. so you should use event onClientResourceStart
  11. We don't accept request, learn and make it by yourself and if you have any problem Show Your Code. https://wiki.multitheftauto.com/wiki/Scr ... troduction
  12. Did anyone understand anything?
  13. You means make it for two groups or more? if so createBlip(1125.5, 1285.0999755859, 12.800000190735, 41) local thegate = createObject(3095, 1125.5, 1285.0999755859, 12.800000190735, 270, 179.87524414063, 179.87524414063) local Marker = createMarker(1125.9000244141, 1285.0999755859, 9.8000001907349, "cylinder", 6, 255, 0, 0, 0) function hitmyelement(hitPlayer) local accName = getAccountName(getPlayerAccount(hitPlayer)) if isObjectInACLGroup("user."..accName, aclGetGroup("Moderator")) or isObjectInACLGroup("user."..accName, aclGetGroup("Admin")) then moveObject(thegate, 1000, 1125.5, 1285.0999755859, 20.799999237061) end end addEventHandler('onMarkerHit', Marker, hitmyelement) function leavedoor(leavePlayer) moveObject(thegate, 1000, 1125.9000244141, 1285.0999755859, 12.800000190735) end addEventHandler('onMarkerLeave', Marker, leavedoor)
  14. just use hitPlayer instead of thePlayer.
  15. TAPL

    Moveobject.

    This was simple script and it's server side, making it client side it may not synced anyway.
  16. TAPL

    Drift points

    https://community.multitheftauto.com/index.php?p= ... ils&id=556 or even better: https://community.multitheftauto.com/index.php?p=resources&s=details&id=14911
  17. TAPL

    Moveobject.

    local thegate = createObject(3095, 1125.5, 1285.0999755859, 12.800000190735, 270, 179.87524414063, 179.87524414063) local Marker = createMarker(1125.9000244141, 1285.0999755859, 9.8000001907349, "cylinder", 6, 255, 0, 0, 255) function hitmyelement(hitPlayer) moveObject(thegate, 10000, 1125.5, 1285.0999755859, 20.799999237061) end addEventHandler('onMarkerHit', Marker, hitmyelement) function leavedoor(leavePlayer) moveObject(thegate, 10000, 1125.9000244141, 1285.0999755859, 9.8000001907349) end addEventHandler('onMarkerLeave', Marker, leavedoor)
  18. NOTE: When using optional arguments, you must supply all arguments before the one you wish to use. For more information on optional arguments, see Optional Arguments.
  19. addEventHandler('onResourceStart', resourceRoot, function() outputChatBox('Press F2 To Open Shop Window By x1ABooDx',255,255,0) end) في السيرفر يا حبيبي مطلوب لاعب و أنت ما حطيت https://wiki.multitheftauto.com/wiki/OutputChatBox visibleTo: This specifies who the chat is visible to. Any players in this element will see the chat message.
  20. Your post is out of topic and has no benefit at all, just increase cont.
  21. players = createTeam ( "Players", 255, 255, 255 ) addEventHandler("onPlayerJoin",root, function () setPlayerTeam ( source, players ) end) setTimer(function() setTeamFriendlyFire ( players , false ) end,50,1)
  22. oh my bad function furbo(state) if state == "left" then if ( source == GUIEditor_Button[4] ) then local Player = getLocalPlayer() local thetext = guiGetText(GUIEditor_Edit[2]) if thetext ~= "" then triggerServerEvent("SendHelp", getLocalPlayer(), Player, thetext) guiSetText(GUIEditor_Memo[1], guiGetText(GUIEditor_Edit[2])) -- is that right ? guiSetText(GUIEditor_Edit[2], "") else outputChatBox("You didn't typed any thing", 255, 255, 0 ) end end end end addEventHandler("onClientGUIClick", getRootElement(), furbo) addEventHandler("onClientGUIAccepted", GUIEditor_Edit[2], furbo)
  23. You want copy the text in edit and put it in memo? if so function furbo(state) if state == "left" then if ( source == GUIEditor_Button[4] ) then local Player = getLocalPlayer() local thetext = guiGetText(GUIEditor_Edit[2]) if thetext ~= "" then triggerServerEvent("SendHelp", getLocalPlayer(), Player, thetext) guiSetText(GUIEditor_Edit[2], "") guiSetText(GUIEditor_Memo[1], guiGetText(GUIEditor_Edit[2])) -- is that right ? else outputChatBox("You didn't typed any thing", 255, 255, 0 ) end end end end addEventHandler("onClientGUIClick", getRootElement(), furbo) addEventHandler("onClientGUIAccepted", GUIEditor_Edit[2], furbo)
  24. --------------------------------------- shop12 = guiCreateButton(145,300,61,26,"shield 1000$",false,tab5) shopImage12 = guiCreateStaticImage(145,230,64,64,"shop/12.png",false,tab5)---shield -------------------------------------- -----shield------- addEventHandler("onClientGUIClick", root, function() if(source == shop12) then triggerServerEvent("buyShield",localPlayer) end end) addEventHandler("onClientResourceStart", getRootElement(), function (rsc) if (rsc == getThisResource()) then ShieldTXD = engineLoadTXD ("sh/riot_shield.txd"); engineImportTXD (ShieldTXD, 1631); ShieldDFF = engineLoadDFF ("sh/riot_shield.dff", 487); engineReplaceModel (ShieldDFF, 1631); ShieldCOL = engineImportCOL ("sh/riot_shield.dff") engineReplaceCOL ( ShieldCOL, 1631 ) end end)
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