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Posts
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Everything posted by 12p
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Of course!
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It's definitely not working. It gets loaded but doesn't play.
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Yes, I know. I spent good time checking all the damn resources. Thank you.
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So, what's up with those resources? Will them be removed ? 4 days have passed from the moment I reported all those.
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Can't [V] do that?
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Well, if you think so... Let me ask something to everyone: WHAT GAMEMODE(S) SHOULD WE USE?
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Oh, you meant that. Search on your script for "onClientRender", replace the following for i,player in ipairs(g_Players) do if player ~= g_Me then setPlayerNametagShowing ( player, false ) if not nametags[player] then nametag.create ( player ) end end end By this for i,player in ipairs(g_Players) do setPlayerNametagShowing ( player, false ) if not nametags[player] then nametag.create ( player ) end end
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BOLD? You cannot unless you give your server a custom font. It should already appear on your car.
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From your laptop. Using cracked AIDA64 (AKA Everest) on your PC (downloaded from laptop) you can find the name of your hardware. Put that name on Google and add "driver", and probably you'll find the driver you need.
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I already made it, but here you go. https://community.multitheftauto.com/index.php?p= ... ls&id=1793
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Meh, you could do this, then. chat_range = 100 function onChat(player,_,...) cancelEvent() local circlearea = createColSphere ( 0, 0, chat_range ) local msg = table.concat({...}, " ") local r,g,b = 255,255,255 local cmd = gettok(msg, 1, 32) local value = gettok(msg, 2, 32) for i,v in ipairs(getElementsWithinColShape(circlearea, "player")) do if cmd ~= "" and cmd ~= nil then if cmd == "do" and value ~= "" and value ~= nil then outputChatBox("value: " .. value, v,r,g,b,true) else outputChatBox(getPlayerName(player).." says: #ffffff"..msg,v,r,g,b,true) end end end destroyElement ( circlearea ) end addCommandHandler("Chat",onChat) addEventHandler ( "onPlayerChat", getRootElement(), onChat ) Test it and tell me whether it works or not.
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Looks better
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I do not like the arrows IMG's for the Comboboxes and the scrollbars. Apart from that, it looks good.
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The following people has said they would help: CapY qaisjp kimmis9 Cadu12 knash94 Myself (Benxamix2) Only 6 people. It's kinda a low quantity. Well, maybe this will work. But now, nope.
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Check comments. function onChat(player,_,...) cancelEvent() local circlearea = createColCircle ( 0, 0, 10 ) local detection = isElementWithinColShape ( player, circlearea ) --First argument was "thePlayer", not defined anywhere --local px,py,pz=getElementPosition(player) local msg = table.concat({...}, " ") local nick=getPlayerName(player) local r,g,b = 255,255,255 local cmd = gettok(msg, 1, 32) local value = gettok(msg, 2, 32) for i,v in ipairs(getElementsByType("player")) do if detection then if(cmd ~= "" and cmd ~= nil) then if(cmd == "/do" and value ~= "" and value ~= nil) then outputChatBox("value: " .. value, v) --You got wrong argument here, too. Fixed end else outputChatBox(nick.." says: #ffffff"..msg,v,r,g,b,true) end end end end addCommandHandler("Chat",onChat) addEventHandler ( "onColShapeHit", getRootElement(), onChat )
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I know. I spoke bad.
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2 "i'll try my best" (one of these is me lol)
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I think you need to re-download the internet driver.
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I don't guess you can edit it on map editor.
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There is absolutely no need to upload it to the community. On the joining request you create, you could add a MediaFire link, for example. So not everyone will download it. And the joining request form would be fully private (like a PM, but sent to the whole project staff).
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Man, we will not steal the resources you have made. We need to know that you made something good and serious., if you are scripter or mapper.
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I personally avoid using declaring variables if they are used once only, to reduce my code lines/characters. So I suggest just try this: engineImportTXD ( engineLoadTXD ( "skins/80.txd" ), 80 ) engineImportTXD ( engineLoadTXD ( "skins/81.txd" ), 81 ) (don't use addEventHandler==>onClientResourceStarts, the code starts at the same time as the resource)
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Check my edit on the above post.
