-
Posts
169 -
Joined
-
Last visited
Everything posted by Timic
-
When you're loading the files it is 0,0,0. EDIT: It is right answer? I'm not too sure if I understand your question
-
Just remove the spaces for example 'file test.zip' must be 'filetest.zip'. It is same for .map file.
-
Answer on #4: function setBlipColour(player) local attachedElements = getAttachedElements(player) local team = getPlayerTeam" class="kw2">getPlayerTeam(player) local r, g, b = getTeamColor(team) if attachedElements then for k,v in ipairs(attachedElements) do if getElementType(v) == "blip" then setBlipColor(v,r,g,b,255) end end end end function onSpawn() setTimer(setBlipColour,500,1,source) end addEventHandler ( "onPlayerSpawn", getRootElement(), onSpawn) P.S: I didn't test it (yet)
-
You'll need to edit ip2c.lua in admin resource. I made it for you: --[[********************************** * * Multi Theft Auto - Trace Script * * admin_ip2c.lua * * Original File by lil_Toady * **************************************]] aCountries = {} function getCountry ( element ) local ip if type(element) == 'string' then ip = element else ip = getPlayerIP(element) end if ip == "script needs acl privileges" then return "script needs acl privileges" end if #split(ip,46) ~= 4 then return false end local ip_group = tonumber ( gettok ( ip, 1, 46 ) ) local ip_code = ( gettok ( ip, 1, 46 ) * 16777216 ) + ( gettok ( ip, 2, 46 ) * 65536 ) + ( gettok ( ip, 3, 46 ) * 256 ) + ( gettok ( ip, 4, 46 ) ) if ( not aCountries[ip_group] ) then loadIPGroup ( ip_group ) end for id, group in ipairs ( aCountries[ip_group] ) do if ( ( group.rstart <= ip_code ) and ( ip_code <= group.rend ) ) then return group.rcountry end end return false end function loadIPGroup ( group ) aCountries[group] = {} local node = xmlLoadFile ( "conf/ip2c/"..group..".xml" ) if ( node ) then local ranges = 0 while ( true ) do local range_node = xmlFindChild ( node, "range", ranges ) if ( not range_node ) then break end local rstart = tonumber ( xmlNodeGetAttribute ( range_node, "start" ) ) local rend = tonumber ( xmlNodeGetAttribute ( range_node, "end" ) ) local rcountry = xmlNodeGetAttribute ( range_node, "country" ) local count = #aCountries[group] + 1 aCountries[group][count] = {} aCountries[group][count].rstart = rstart aCountries[group][count].rend = rend aCountries[group][count].rcountry = rcountry ranges = ranges + 1 end xmlUnloadFile ( node ) end end addEventHandler("onPlayerJoin",root, function () if get("outputquitjoin") == "true" then outputChatBox('* ' .. getPlayerName(source) .. ' has joined the game ('..getCountry(source)..')', root, 255, 100, 100) end end ) addEventHandler('onClientPlayerChangeNick', g_Root, function(oldNick, newNick) outputChatBox('* ' .. oldNick .. ' is now known as ' .. newNick, 255, 100, 100) end ) addEventHandler('onClientPlayerQuit', g_Root, function(reason) outputChatBox('* ' .. getPlayerName(source) .. ' has left the game [' .. reason .. ']', 255, 100, 100) end ) Replace it with 'ip2c.lua' in admin system
-
Well, if proracer gives 'rights' to ProDMRac3r, he can have and change it but he can't change credits
-
Lol this part of the forum is not for sharing scripts !! Steal scripts in this part of the forum is forbidden ! You can take the code from forum if you have problems with same script.
-
I'm just asking!
-
Can you send the uncompiled file in puma-markers? (Puma-Markers.lua.compiled)
-
Well, if is without [TAG] tag then should redirect it. Bad argument at redirect player!
-
Hello, I saw in debug, it was bad argument. Why O_O? function checkPlayerOnJoin(player) if not (string.find(getPlayerName(source),"[TAG]")) then redirectPlayer(playerSource, "some ip", tonumber(some port)) --redirect the player end end addEventHandler("onPlayerJoin", getRootElement(), checkPlayerOnJoin) P.S: I put IP and port but anyway, it won't work
-
Thanks ;D
-
I am just asking if there's function?
-
Author has gaved you permssions for posting this? I don't think so!
-
Nice ;D
-
How is the function/command to disable repairs, nitros....? I mean: When you pick it, your vehicle won't repair.
-
sniper you copied the eXo Userpanel too iths the same And? He didn't steal.
-
I am using SciTE, it is the best
-
I was mean for ban from community.
-
You mean in *.luac ? When I compile it, it creates new file. Yeah, like *.luac Btw, it is the best =D
-
I am using SciTE for programming + compiling.
-
Can you just ban him?
-
function setCash ( sourcePlayer,cmd,who,amount) if ( not who and not amount ) then outputChatBox("*Use /setcash [Name] [amount]", sourcePlayer, 180, 0, 0 ) end local gived = getPlayerFromName ( who ) if not gived then gived = sourcePlayer end account = getPlayerAccount(gived) if not isGuestAccount ( account ) then local playerCash = getAccountData ( account, "data.cash" ) local success = setAccountData ( account, "data.cash", tonumber(playerCash)+tonumber(amount) ) if success then outputChatBox ( "Your cash has been setted.", gived ) outputChatBox ( "You've setted his cash.", sourcePlayer ) else outputChatBox("ERROR: Player is not connected", sourcePlayer, 180, 0, 0 ) end end end addCommandHandler ( "setcash", setCash ) Well, I didn't test it yet