kevin11
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Everything posted by kevin11
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well ur coordinates are the same? change moveobject coordinates to what direction you want it to go example x, y, 0 x, y ,-5 (now it goes into the ground) my answer might not be correct but take a look at youre coordinates, youre problem is there
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nice works (password changing) alot of my guests or admins were bugging me about how to change youre pass well this will help them alot
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dont blame him mr RELEASE TODAY and after 5 days u delete the line... we know ur good in scripting (i tried ur anticheat, i download sobeit and went into zombie mod and i got killed instantly, so youre good scripter, but u dont give him a chance with ur negative reply)
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i tried some things but still doesnt really work:( anyone knows how? dont laugh but im bad in this here is what i did function onPlayerQuit ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local nametagColor = getPlayerNametagColor ( source ) setAccountData ( playeraccount, "nameColor", nametagColor ) end end function onPlayerLogin ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local nametagColor = getAccountData ( playeraccount, "nameColor" ) if ( nametagColor ) then setPlayerNametagColor ( thePlayer, r, g, b ) end end end function onPlayerSpawn ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local nametagColor = getAccountData ( playeraccount, "nameColor" ) if ( nametagColor ) then setPlayerNametagColor ( thePlayer, r, g, b ) end end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) addEventHandler ( "onPlayerLogin", getRootElement ( ), onPlayerLogin ) addEventHandler ( "onPlayerSpawn", getRootElement ( ), onPlayerSpawn )
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in 2-8-13 try do this x,y,z (comma's) not x y z (here no comma's) THIS ONE SHOULD WORK (didnt test) function resource_starts () object1 = createObject ( 4729, 463.294220, -1991.257324, 6.617176 ) move1_1 () end addEventHandler ( "onResourceStart", getResourceRootElement(), resource_starts ) function move1_1 () moveObject ( object1, 5000, 463.294220, -1991.257324, 10.267131 ) setTimer ( move1_2, 10000, 1 ) end function move1_2 () moveObject ( object1, 5000, 463.294220, -1991.257324, 6.617176 ) setTimer ( move1_1, 10000, 1 ) end
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its kinda the same i think
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its really good script a friend helped me with installing (solidsnake)
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its still a very nice map
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kut aap mn hond is dood ahah goeie naam try this function replaceTXD() txd = engineLoadTXD ( "billbrd01_lan2.txd" ) engineImportTXD(txd, 4729) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD)
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hey a friend made a color script for youre name, how can i save it into account.xml? with setaccountdata blabla function nameTagColor2 ( redT,greenT,blueT, r, g, b ) setPlayerNametagColor ( source, redT,greenT,blueT ) end addEvent( "nameTag", true ) addEventHandler ( "nameTag", getRootElement(), nameTagColor2)
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a better tut would be fine cuz i know 5 people who tried and failed get it to WORK
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look at line 8-13 they are wrong line 13 should be at the pos were the object moves to and object in line 2 is a diferent one then in 8-13
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how do i get coordinates of a gate thats already inside the map?? (standard) i think it has to do with scripting so i post this here
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look im private messages?? i sended u one 3-4 days ago
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and me (im hopeless in learning lua, means i screw every lua i ever made so hard that i ask alot)
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maybe its the maps.xml?? show it
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ok sorry everyone
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it was broken... i replaced it and works perfect ty
