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Castillo

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Everything posted by Castillo

  1. Castillo

    Minigun

    Si, pero para hacer que disparen es otra cosa.
  2. Entonces tenes que obtener el colshape del marker primero con: getElementColShape.
  3. As I said, that is a mess, go back to the wiki and read how to do it properly.
  4. All, it makes no sense.
  5. To show the GUI again, you must use triggerClientEvent.
  6. function onSetTeamColorToCar ( thePlayer ) local hisVehicle = getPedOccupiedVehicle ( thePlayer ) local hisTeam = getPlayerTeam ( thePlayer ) if ( hisTeam ) then local r, g, b = getTeamColor ( hisTeam ) setVehicleColor ( hisVehicle, r, g, b ) else -- if player not have team then local r, g, b = math.random ( 255 ), math.random ( 255 ), math.random ( 255 ) setVehicleColor ( hisVehicle, r, g, b ) end end addEventHandler ( "onVehicleEnter", getRootElement(), onSetTeamColorToCar ) addEvent ( "onPlayerPickUpRacePickup", true ) addEventHandler ( "onPlayerPickUpRacePickup", getRootElement(), function ( ) onSetTeamColorToCar ( source ) end ) addEvent ( "onPlayerReachCheckpoint", true ) addEventHandler ( "onPlayerReachCheckpoint", getRootElement(), function ( ) onSetTeamColorToCar ( source ) end ) The first argument of 'onPlayerPickUpRacePickup' is the pickup ID. The first argument 'onPlayerReachCheckpoint' is the checkpoint ID. You forgot about addEvent.
  7. 1: We don't accept requests here. 2: I don't know what is a "mike script".
  8. Castillo

    outputChatBox

    outputChatBox(tostring(pname) .." has added '".. getPlayerName(player .."' to " .. groupname .. ".", getRootElement(), 0, 255 ,255 ) Te falta un parentesis en getPlayerName, ademas podrias usar directamente "pname", ya que la definiste anteriormente.
  9. All GUI functions are client side, your script must be set as server side in the meta.xml, change it to client side.
  10. 'source' of onPlayerLogin is the player that logged in, not his/her account.
  11. GUIEditor_Window = {} GUIEditor_TabPanel = {} GUIEditor_Tab = {} GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Radio = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(428,37,499,652,"Help Manager",false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_TabPanel[1] = guiCreateTabPanel(21,120,469,523,false,GUIEditor_Window[1]) GUIEditor_Tab[1] = guiCreateTab("--------Server Info---------",GUIEditor_TabPanel[1]) GUIEditor_Image[1] = guiCreateStaticImage(4,1,464,491,"images/en.png",false,GUIEditor_Tab[1]) GUIEditor_Tab[2] = guiCreateTab("----------Server Rules----------",GUIEditor_TabPanel[1]) GUIEditor_Button[2] = guiCreateButton(11,10,182,44,"English",false,GUIEditor_Tab[2]) GUIEditor_Button[3] = guiCreateButton(267,13,191,44,"Arabic",false,GUIEditor_Tab[2]) GUIEditor_Image[2] = guiCreateStaticImage(9,61,452,427,"images/en.png",false,GUIEditor_Tab[2]) GUIEditor_Image[4] = guiCreateStaticImage(9,61,452,427,"images/en.png",false,GUIEditor_Tab[2]) GUIEditor_Tab[3] = guiCreateTab("-----Gamemode binds-----",GUIEditor_TabPanel[1]) GUIEditor_Memo[1] = guiCreateMemo(3,0,466,495,"arena [id] - for starting arenas\n/base [id] - for starting bases\n/end - for ending the round\n/add [id] - for adding the player to round\n/resetscore - restart all players and teams score\n/gunmenu [id] - for giving the gunmenu for the player\n/remove [id] - for removing the player from the round\n/screen id quaility(0-100) [taq] [width] [height] - for doing screenshot for the player\n/vote [base/arena] [id/ids] - for start the voting\n/car [id] - for get the vehicle in main lobby\n/clean - for restart the rounds history\n/pause - for pausing/repausing the round\n/swap - for change the teams sides\n/tp [id1] [id2] - for teleport the player1 to the player2\n/heal [id] - for heal the player\n/healall - for heal all players\n/startmatch [base/tdm] [rounds] - for starting the match\n/endmatch - for ending the match\n/gun - re weapon select\n/rsp - for re-sync\n/view - for viewing the mapst\n[edit]\nDefault binds\nF1 - configuration panel\nF3 - client panel\nF4 - re-select team\nH - call help\nR - Realod the weapon",false,GUIEditor_Tab[3]) GUIEditor_Image[3] = guiCreateStaticImage(10,21,480,91,"images/logo.png",false,GUIEditor_Window[1]) function infoShow ( ) guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) showCursor ( not isCursorShowing( ) ) end bindKey ( "F1","down", infoShow ) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor_Button[3] ) then guiSetVisible( GUIEditor_Image[4], true ) guiSetVisible( GUIEditor_Image[2], false ) elseif ( source == GUIEditor_Button[3] ) then guiSetVisible( GUIEditor_Image[2], true ) guiSetVisible( GUIEditor_Image[4], false ) end end ) Your text wasn't correct.
  12. Lo que podes hacer es crear el objeto del cigarro y pegarlo con attachElements.
  13. Maybe giving information of what is not working could help us help you? Does the script output errors in debugscript? ( /debugscript 3 in game ).
  14. Topic locked. We don't help people who steal scripts.
  15. El primer argumento de addCommandHandler client side es el comando usado, borra 'thePlayer' del nombre de la funcion, y luego remplazalo en las otras funciones con 'localPlayer'.
  16. Te olvidaste de definir: "thePlayer".
  17. Usa esta funcion al usar el comando: isElementWithinColShape
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