-- All rights reserved to SARPG>TNT
-- Do NOT Copy this or Edit it
--// gui
GUIEditor = {
label = {},
staticimage = {},
}
wepsWin = guiCreateWindow(58, 10, 568, 493, "SARPG gun shop", false)
guiWindowSetSizable(wepsWin, false)
guiSetAlpha(wepsWin, 0.90)
guiSetProperty(wepsWin, "CaptionColour", "C8F44E05")
GUIEditor.label[1] = guiCreateLabel(20, 30, 520, 30, "Welcome to SARPG weapon shop, to buy any weapon just chose one and buy it, make sure you have enough money.", false, wepsWin)
guiSetFont(GUIEditor.label[1], "default-bold-small")
guiLabelSetColor(GUIEditor.label[1], 64, 228, 20)
guiLabelSetHorizontalAlign(GUIEditor.label[1], "left", true)
guiSetVisible( wepsWin, false )
-- // Gui Buttons
wep1 = guiCreateButton(19, 144, 76, 43, "Buy 20 ammo of Deagle for $80", false, wepsWin)
guiSetFont(wep1, "default-small")
wep2 = guiCreateButton(109, 144, 75, 43, "Buy 20 ammo of Silenced for $60", false, wepsWin)
guiSetFont(wep2, "default-small")
wep3 = guiCreateButton(199, 144, 75, 43, "Buy 20 ammo of Pistol for $70", false, wepsWin)
guiSetFont(wep3, "default-small")
wep5 = guiCreateButton(381, 144, 75, 43, "Buy 30 ammo of Sawnoff for $350", false, wepsWin)
guiSetFont(wep5, "default-small")
wep4 = guiCreateButton(289, 144, 75, 43, "Buy 40 ammo of ShotGun for $300", false, wepsWin)
guiSetFont(wep4, "default-small")
wep6 = guiCreateButton(473, 144, 75, 43, "Buy 20 ammo of CombatShotgun for $500", false, wepsWin)
guiSetFont(wep6, "default-small")
wep7 = guiCreateButton(19, 285, 76, 43, "Buy 100 ammo of Uzi for $450", false, wepsWin)
guiSetFont(wep7, "default-small")
wep12 = guiCreateButton(473, 285, 76, 43, "Buy 10 ammo of Rifle for $60", false, wepsWin)
guiSetFont(wep12, "default-small")
wep11 = guiCreateButton(382, 285, 76, 43, "Buy 50 ammo of M4 for $250", false, wepsWin)
guiSetFont(wep11, "default-small")
wep10 = guiCreateButton(288, 285, 76, 43, "Buy 50 ammo of AK-47 for $210", false, wepsWin)
guiSetFont(wep10, "default-small")
wep9 = guiCreateButton(196, 285, 76, 43, "Buy 200 ammo of MP5 for $400", false, wepsWin)
guiSetFont(wep9, "default-small")
wep8 = guiCreateButton(105, 285, 76, 43, "Buy 100 ammo of tec-9 for $450", false, wepsWin)
guiSetFont(wep8, "default-small")
wep17 = guiCreateButton(382, 433, 76, 43, "Buy 10 Satchels for $10000", false, wepsWin)
guiSetFont(wep17, "default-small")
wep16 = guiCreateButton(288, 433, 76, 43, "Buy 10 Grenades for $8000", false, wepsWin)
guiSetFont(wep16, "default-small")
wep15 = guiCreateButton(196, 433, 76, 43, "Buy a Knife for $1500", false, wepsWin)
guiSetFont(wep15, "default-small")
wep14 = guiCreateButton(105, 433, 76, 43, "Buy a Katana for $1000", false, wepsWin)
guiSetFont(wep14, "default-small")
wep13 = guiCreateButton(19, 433, 76, 43, "Buy 10 ammo of Sniper for $80", false, wepsWin)
guiSetFont(wep13, "default-small")
closeBtn = guiCreateButton(473, 454, 77, 22, "Close", false, wepsWin)
BTNS = { wep1, wep2, wep3, wep4, wep5, wep6, wep7, wep8, wep9, wep10, wep11, wep12, wep13, wep14, wep15, wep16, wep17 }
--// gui images
--[[GUIEditor.staticimage[1] = guiCreateStaticImage(24, 73, 66, 61, ":gunshop/images/DEAGLE.png", false, wepsWin)
GUIEditor.staticimage[2] = guiCreateStaticImage(109, 74, 69, 66, ":gunshop/images/SILENCED.png", false, wepsWin)
GUIEditor.staticimage[3] = guiCreateStaticImage(203, 74, 67, 64, ":gunshop/images/COLT45.png", false, wepsWin)
GUIEditor.staticimage[4] = guiCreateStaticImage(289, 74, 71, 69, ":gunshop/images/SHOTGUN.png", false, wepsWin)
GUIEditor.staticimage[5] = guiCreateStaticImage(381, 74, 68, 69, ":gunshop/images/SAWNOFF.png", false, wepsWin)
GUIEditor.staticimage[6] = guiCreateStaticImage(473, 74, 72, 68, ":gunshop/images/COMBAT.png", false, wepsWin)
GUIEditor.staticimage[7] = guiCreateStaticImage(22, 215, 69, 70, ":gunshop/images/MICROUZI.png", false, wepsWin)
GUIEditor.staticimage[8] = guiCreateStaticImage(109, 217, 69, 68, ":gunshop/images/TEC9.png", false, wepsWin)
GUIEditor.staticimage[10] = guiCreateStaticImage(289, 218, 70, 67, ":gunshop/images/AK47.png", false, wepsWin)
GUIEditor.staticimage[11] = guiCreateStaticImage(198, 218, 72, 68, ":gunshop/images/MP5.png", false, wepsWin)
GUIEditor.staticimage[12] = guiCreateStaticImage(381, 218, 77, 66, ":gunshop/images/M4.png", false, wepsWin)
GUIEditor.staticimage[13] = guiCreateStaticImage(473, 218, 75, 67, ":gunshop/images/RIFLE.png", false, wepsWin)
GUIEditor.staticimage[14] = guiCreateStaticImage(22, 356, 70, 74, ":gunshop/images/SNIPER.png", false, wepsWin)
GUIEditor.staticimage[15] = guiCreateStaticImage(109, 356, 68, 75, ":gunshop/images/KATANA.png", false, wepsWin)
GUIEditor.staticimage[17] = guiCreateStaticImage(289, 358, 72, 71, ":gunshop/images/GRENADE.png", false, wepsWin)
GUIEditor.staticimage[18] = guiCreateStaticImage(381, 358, 74, 72, ":gunshop/images/SACHTEL.png", false, wepsWin)
GUIEditor.staticimage[19] = guiCreateStaticImage(198, 358, 71, 73, ":gunshop/images/KNIFE.png", false, wepsWin)
]]
--// Handlers
addEventHandler("onClientGUIClick", closeBtn, function() guiSetVisible(wepsWin, false) showCursor(false) end, false)
--// Center the Window
local screenW,screenH=guiGetScreenSize()
local windowW,windowH=guiGetSize(wepsWin,false)
local x,y = (screenW-windowW)/2,(screenH-windowH)/2
guiSetPosition(wepsWin,x,y,false)
--// Markers
local gunMark = createMarker ( 295.9, -37.8, 1000.5, "cylinder", 1.5, 255, 100, 0, 175 )
setElementInterior ( gunMark, 1 )
function onHit (hitElement)
guiSetVisible(wepsWin,true)
showCursor(true)
end
addEventHandler( "onClientMarkerHit", gunMark, onHit )
function BuyWeapon(button, state)
if (button == "left") then
if(source == wep1) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Deagle")
elseif(source == wep2) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Silenced")
elseif(source == wep3) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Pistol")
elseif(source == wep4) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Sawnoff")
elseif(source == wep5) then
triggerServerEvent("buyGuns", localPlayer, "weapon_ShutGun")
elseif(source == wep6) then
triggerServerEvent("buyGuns", localPlayer, "weapon_CombatShotgun")
elseif(source == wep7) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Uzi")
elseif(source == wep8) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Rifle")
elseif(source == wep9) then
triggerServerEvent("buyGuns", localPlayer, "weapon_M4")
elseif(source == wep10) then
triggerServerEvent("buyGuns", localPlayer, "weapon_AK")
elseif(source == wep11) then
triggerServerEvent("buyGuns", localPlayer, "weapon_MP5")
elseif(source == wep12) then
triggerServerEvent("buyGuns", localPlayer, "weapon_tec")
elseif(source == wep13) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Satchels")
elseif(source == wep14) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Grenades")
elseif(source == wep15) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Knife")
elseif(source == wep16) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Katana")
elseif(source == wep17) then
triggerServerEvent("buyGuns", localPlayer, "weapon_Sniper")
end
end
end
addEventHandler("onClientGUIClick", guiRoot, BuyWeapon )