Hey!
I've got a small request (and hopefully easy to do) - make an dxGetPixelColor function. If now we can capture screen and store it in RAM, there's no point of it if we can't really use it - eg. transferring to server in a table, then saving it to a .png format with gd module I saw somewhere. It will give a possibility to make something similar to Counter Strike's screenshots feature, but screens will be saved on server.
I need this one fast, lack of this function makes my basemode match manager useless