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  1. You will use an if statement with the setWorldSoundEnabled function to set it to false when the player enters a vehicle, and to true when the player exits the vehicle. You can define these conditions using an if statement. The events for controlling entering and exiting vehicles are: addEventHandler("onClientVehicleEnter", root, onVehicleEnter) -- Listens for vehicle entry addEventHandler("onClientVehicleExit", root, onVehicleExit) -- Listens for vehicle exit
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