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Showing content with the highest reputation on 14/04/24 in all areas

  1. Server-side scripts are not downloaded by players, so setting the cache does not change anything. Setting the cache means that the script is not downloaded to the player's disk, but is still loaded into memory so that it can run. It can still be manipulated by the client, so you should never trust data from the client. More about it here https://wiki.multitheftauto.com/wiki/Script_security
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  2. If you don't want the files to be saved on the players disk, set the cache to false in meta.xml. <script src="client.lua" type="client" cache="false" />
    1 point
  3. Hello, you can encrypt your script so people cant read it. You can't avoid people downloading client side script since it runs on their pc. As far as i know its the only solution but i could be wrong
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  4. Hello developers and all members of the MTA Community. im looking to buy a fresh, optimazed npc hlc traffic system for my roleplay community. If there is anyone who has a intrest or a resource that he could sell to me - let me know. Regards
    1 point
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