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Showing content with the highest reputation on 14/11/22 in all areas

  1. hello @MTA.Castiel Get ground coordinates with getGroundPosition GetDistancePointBetween3D to find distance. addCommandHandler("distanceground", function() local px, py, pz = getElementPosition(localPlayer) local groundPosition = getGroundPosition(px, py, pz) local distanceGround = getDistanceBetweenPoints3D(px, py, pz, px, py, groundPosition) outputDebugString("distance ground:"..distanceGround) end ) you can do a test run
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