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Showing content with the highest reputation on 28/02/22 in all areas

  1. When the player leaves. But the downside is of that is the chance of data loss. (when the server crashes) Yet, that part should be considered more as a feature than a must in my opinion. The most logic timing is when the player leaves. For some data it is not an option to make use of the onPlayerQuit event timing, for example the data that is only stored at the client their PC shouldn't/couldn't be send over to the server when a player quits.
    1 point
  2. Should be function tpPlayerZ() Without source. You are overwriting the predefined source variable of the event with totalAmmo, first paramater of onPlayerWasted.
    1 point
  3. O a lógica do exemplo que ele deu é a mesma para quando utilizar SQLite no seu próprio resource (um arquivo independente como db.sqlite, etc). Ainda assim, não é uma boa prática utilizar as strings JSON em uma linha/coluna do banco de dados. Há maneiras melhores de fazer isso. ?
    1 point
  4. Да , были открыты 3D max и ещё IMG viewer вроде . Я думал что это обычный сбой и оказался бан ?
    0 points
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