Try this:-
--server
function getplayer()
triggerClientEvent(root,"randomPlayer",root,getRandomPlayer() )
end
addEvent("getplayer", true)
addEventHandler("getplayer" , resourceRoot, getplayer )
-- client
function checkPlayer(commandName)
triggerServerEvent("getplayer", resourceRoot)
end
addCommandHandler("check", checkPlayer)
function randomPlayer (player)
outputChatBox ( "The player is " .. player )
end
addEvent("randomPlayer", true)
addEventHandler("randomPlayer" , resourceRoot, randomPlayer)
Or you can try this better
--server
function randomPlayer (playerSource, commandName )
triggerClientEvent(playerSource ,"checkplayer", playerSource, getRandomPlayer() )
end
addCommandHandler("check", randomPlayer)
--client
function checkPlayer (player)
outputChatBox("The player is "..player )
end
addEvent("checkplayer", true)
addEventHandler ("checkplayer", localPlayer, checkplayer)