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Showing content with the highest reputation on 04/10/19 in all areas

  1. use: root It holds all players. (localPlayer + remoteplayers)
    1 point
  2. https://wiki.multitheftauto.com/wiki/OnClientPlayerVehicleEnter onClientPlayerVehicleEnter can also trigger for the remotePlayers(players other than yourself). So that issue doesn't require any serverside code. ------------------------------------------------- If you want to learn how to sync data, you could start with something not so complicated. And later learn how to use triggerEvents.
    1 point
  3. 1. Add 'resource.*' in an ACL with full rights (Admin, as default) 2. start 'runcode' & type "srun for _, n in ipairs({"Admin1","Admin2", "Admin3", "Admin4", "Admin5", "Dev1", "Dev2, "Dev3", "Dev4", "Dev5", "Event1", "SAHA"}) do aclGroupAddACL(aclCreateGroup(n), aclCreate(n)) end" in console. 3. start 'startup' 4. Enjoy Note: If you want it to work with SQLite you must delete that 'NOT NULL AUTO_INCREMENT' sentence from every database.slua file otherwise it'll spam your debug.
    1 point
  4. #~> Copy of mine . ما نسخته منك وانا رديت وما شفت ردك
    1 point
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