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  1. Happy Spring Break! We have got a new release for you - Multi Theft Auto: San Andreas 1.5.4! This release includes security updates for the server that protect both you and us, so we recommend all server owners to upgrade as soon as possible - see the steps below for tips on that. Failure to do so may affect your server's visibility on the Master Server List in the ingame server browser. Aside from security fixes, there are some feature updates in this version for the client as well, so regular players are more than welcome to update. What do you need to do to upgrade your server properly Stop your server, then upgrade your server binaries like usual. You can also upgrade your server resources if you use any of the default MTA:SA ones. Start your server, and when it is running, stop your server again (This will step will ensure mtaserver.conf is upgraded) Edit your mtaserver.conf file, and find <owner_email_address> (it should be just below the <servername> parameter) and insert a valid e-mail address that we can use to contact you, should there be an issue with your server. This e-mail address IS NOT visible publicly and will only be used for means listed earlier. That is, only if those occur. Save the mtaserver.conf file, then start your server again. Release Highlights Authorized Serial Account Protection is now enabled by default. To put it simply, this feature prevents players from logging in to an account on the server if their serial differs from the serial associated with that account. Naturally, this feature is configurable so you can restrict it to specific account groups and you can authorize more than just one serial for a specific account. You can also disable this in the mtaserver.conf file if you are sure you do not need the feature. Database Credentials Protection is now enabled by default. passwordHash() & passwordVerify() can now be used to store and verify passwords securely and efficiently fetchRemote() now supports parallel downloads with the queue name parameter setWorldSpecialPropertyEnabled() now has settings for "sniper moon", "random foliage" and "extra air resistance" New scripting functions: get/setVehicleLODDistance() setElementDimension() now supports element omnipresence, which means that an element can be in all dimensions at once fixes for weapons/fists desync Corona markers should now have a correct attach offset position SQLite or MySQL no longer makes the server freeze if the connection is lost (#9520) Goggles no longer stay after player was killed (#9477) updates for CEF and other dependencies and redists fakelag command for testing sync issues fixes for some crashes and improvements for error handling for installation and startup issues removed max password length limit for server account passwords added server option to allow locally modified (gta3.img) vehicles added world special property "extraairresitance" to remove speed limiter on certain road sections (#7546) resource pack: various changes in acpanel, editor, freeroam, killmessages, playerblips, race and webbrowser ... plus more! A complete list of changes can be found here (recommended read) and here (incomplete, from r10623 upwards). List of changes to the resource pack can be found here (starting from and including Oct 29, 2016 upwards). Want to download MTA:SA 1.5.4? Click here to download the build for Win 7+. Looking for a legacy build for XP/Vista? You can download it here. Or you can click here to go to our home page. Once there, click the Download button at the top center of the page, then choose your build and you are set. Linux server packages are also available. This release is backwards compatible with the 1.5.3 (also 1.5.2, 1.5.1 and 1.5). If you use these versions, then you may as well upgrade to the newest one. Credits for this release: 4O4, Arran, Dutchman101, einheit-101, Fernando, lopezloo, Necktrox, next, Noki_, qaisjp, ZReC ^ (Have you contributed to MTA:SA 1.5.4's source code/resources pack but were not mentioned in the above list? PM @jhxp with a link to your contribution and you will be added ASAP) ^ Oh, and did you know that we have got our very own Discord server now? Click here for details on how to join our server. Take care. -- MTA Team
    4 points
  2. كيفكم يا شباب انشاء الله تكون بالف صحه وعافيه ... Multi Theft Auto: San Andreas 1.5.4! عطلة الربيع سعيدة ! نـسخة جديدة لـ تـضمن و تـحتوي هذا الإصدارألجديد تحديـثـات للأمان السيرفر الذي يحميك أنت واللعبة ، لذا نوصي ونطلب من جميع أصحاب السيرفرات بـتحديث سيرفراتهم في أقرب وقت ممكن - يراجع اتـبـاع الخطوات التي هي بالأسفل, للحصول على معلمومات و نصائح Master Server List حول ذلك الأصدار الجديد. عدم اتباع الخطوات قد يؤدي ذلك إلى عدم ظهور السيرفر الخاص بيك علي قائمة السيرفرات الرئيسية بالإضافة إلى إصلاحات الأمان، وهناك بعض التحديثات المميزة في هذا الإصدار للعميل أيضا، و كلذلك للاعبين أكثر. Win 7+أضغط هنا لـ MTA:SA 1.5.4 لتـحـمـيـل XP/Vistaأضغط هنا لـ MTA:SA 1.5.4 لتـحـمـيـل !ما الذي يجب القيام به لتحديث السيرفر بالطريقة الصحيحة؟ 1> قم بإيقاف السيرفر الخاص بك، ثم قم بـتـحديث الملفات السيرفر مثل المعتاد. يمكنك أيضا تحديث المودات السيرفر الخاص بك إذا كنت تستخدم المودات الافتراضية. 2> أبدء بـتـشغيل السيرفر الخاص بك، وعندما يتم تشغيله، قم بإيقاف السيرفر الخاص بك مرة أخرى (mtaserver.conf ستؤدي هذه الخطوة إلى التأكد من تحديث ملف ) 3> mtaserver.conf قـم بالـتـعـديـل علي ملف <owner_email_address> وابحث عن : صورهـ توضيح أدخل عنوان بريد إلكتروني صالحا يمكننا استخدامه للاتصال بك، في حالة وجود مشكلة في السيرفر ،عنوان البريد الإلكتروني الخاص بك غير مرئي بشكل عام و لن يتم استخدامه إلا فقط للاتصال بك في حالة وجود مشكلة في سيرفر. وهذا هو السبب !! 4> mtaserver.conf احفظ الملف .ثم ابدأ بـتـشغيل السيرفر مرة أخرى Multi Theft Auto: San Andreas 1.5.4 المميزات الجديد في هذا الاصدار Authorized Serial Account Protection is now enabled by default. To put it simply, this feature prevents players from logging in to an account on the server if their serial differs from the serial associated with that account. Naturally, this feature is configurable so you can restrict it to specific account groups and you can authorize more than just one serial for a specific account. You can also disable this in the mtaserver.conf file if you are sure you do not need the feature. Database Credentials Protection is now enabled by default. passwordHash() & passwordVerify() can now be used to store and verify passwords securely and efficiently fetchRemote() now supports parallel downloads with the queue name parameter setWorldSpecialPropertyEnabled() now has settings for "sniper moon", "random foliage" and "extra air resistance" New scripting functions: get/setVehicleLODDistance() setElementDimension() now supports element omnipresence, which means that an element can be in all dimensions at once fixes for weapons/fists desync Corona markers should now have a correct attach offset position SQLite or MySQL no longer makes the server freeze if the connection is lost (#9520) Goggles no longer stay after player was killed (#9477) updates for CEF and other dependencies and redists fakelag command for testing sync issues fixes for some crashes and improvements for error handling for installation and startup issues removed max password length limit for server account passwords added server option to allow locally modified (gta3.img) vehicles added world special property "extraairresitance" to remove speed limiter on certain road sections (#7546) resource pack: various changes in acpanel, editor, freeroam, killmessages, playerblips, race and webbrowser ... plus more! A complete list of changes can be found here (recommended read) and here (incomplete, from r10623 upwards). List of changes to the resource pack can be found here (starting from and including Oct 29, 2016 upwards). ,يوجد أيضا تحديثا لسيرفرات ليـنـكـس أضغط هنا للتحميل !هذا الإصدار متوافق مع 1.5.3 (1.5.2، 1.5.1 و 1.5). إذا كنت تستخدم هذه الإصدارات، يمكنك أيضا التحديث إلى أحدث واحد :الاعتمادات لهذا الإصدار 4O4, Arran, Dutchman101, einheit-101, Fernando, lopezloo, Necktrox, next, Noki_, qaisjp, ZReC تحياتي لكم,بالتوفيق https://forum.multitheftauto.com/topic/95022-multi-theft-auto-san-andreas-154-released/ رابط ألموضوع الأصلي
    2 points
  3. سوكينج دائماً صافي النية لهذا السبب جبت له شي من الشاطئ ميشان يستريح فيه وآسف على الصورة اللي سويتها لك ادري ماهي حلوة بس بسوي جديد ان شاء الله ونورت الموضوع بمرورك الرائع
    2 points
  4. عجبني أن سوكين بنخلة وانا هيدرا تسلم ????
    2 points
  5. اسم التيبل سطر 5 يختلف عن اسم التيبل الي بسطر 7
    2 points
  6. Game developing here I'm coming!
    2 points
  7. Hi! Following the community discussion in our forums, we have created an official Discord server quite a while ago, as an alternative (and maybe a full replacement in the future) to our current IRC channels. We kept it in under the radar while we were fine tuning things, but we believe we can now present it to you guys. All MTA players and fans are welcome to join our Discord server (though please behave while you are in there ). You can join it by using this link: https://discord.gg/mtasa What is Discord? Discord is a hybrid of IRC, an Instant Messenger and a Voice Chat software. It incorporates the most important features of these elements into a handy and multiplatform app which you can run on your desktops, smartphones or tablets. Why is it cool? Compared to IRC, it offers a built-in chat history buffer, so even if you are offline, you can still catch up with what happened in the channels then. IRC also offers that, but only through an IRC Bouncer that you either need to pay for, or have someone host it for you. It also has a modern look and features such as URL embedding (regular websites, but also pictures and videos), handy syntax colouring for pasted code snippets, emojis (also custom ones), chat messages reactions, Steam integration and more. What can I find while I am there? We currently have some channels created, including: #general - for general MTA and offtopic chats #scripting - for Lua scripting-related queries #support - for any problems related to MTA:SA client or server #announcements - for all important messages from us as well as some others. We are still thinking of how to put our Discord server into its full potential, so we may add more channels soon. Can I have Discord app installed and/or running on several of my devices concurrently? Can I use more than one server? Sure, absolutely. It will sync the messages automatically. And yes, you can add more servers than just our one. How do I join it? Hey, we have mentioned that already. Just click the link below and follow the instructions: https://discord.gg/mtasa I have a suggestion about the Discord... Okay, let us know. As usual, we are open for suggestions. Just post in this topic or hit us up directly on Discord. Hope to see you there! -- MTA Team
    1 point
  8. بسم آلله آلرحمن آلرحيم .. كيف حآلكم يأ احبايبي .. أن شاء لله تكونوا بخير .. آليوم قمت بالبرمجة والتصميم مود توزيع الاسلحة بشكل جديد .. - شغل يومين ضض - ملاحظة المود اصدارة (v1.0) , وباذن لله الاصدار الجديد سيكون احترافي - نشوف الفيديو ؟ .. لآ اريد اطل عليكم ض .. آاتمني يعجبكم .. رآابط آلتحميل باسفل آلفيديو - ! يمكنك تغير سريالك من ملف " Open.lua " جميع ألحقوق آلمحفوظة : Team Dead Plus (c) 2015 - 2017 لو عجبك آلفيديو .. ياريت لآيك وأشترآك ومشاركة لدعم اكتر .. تحياتي : #_MR_DEAD صفحتنا علي ألفيسبوك : Team Dead Plus وألسلام وعليكم ورحمة لله وبركاتة .. * شكرا للرجآلة آلي ساعدوني * - شكر خاص : لمستر واي فاي - - شكرا علي المساعدة : #_iMr.[E]coo -
    1 point
  9. Yep, performance, if you have 2000 lines in your script, not in a little script, like this one. And by hackers, it's not really common, that you'll find a hacker who can get your FTP connection and download files from there, which in case, he can download and delete everything, not just scripts.
    1 point
  10. You dont need to encrypt SERVER SIDED scripts. Post this in your language if you hardly understand simple english. Go to Other languages and search for your language.
    1 point
  11. setVehicleWindowOpen and setTimer i guess
    1 point
  12. قلت من قبل بالأخير By MR.DEAD
    1 point
  13. https://wiki.multitheftauto.com/wiki/SetPedStat Do you mean that? Not sure if its possible to activate that big bmx jump cheat in MTA somehow.
    1 point
  14. لأنك تقول التايمر يجيب لاق
    1 point
  15. I use MEd to get the col file name that contains the col of the model, then I use TXD workshop to get the col file and modify the needed one in 3ds max. Might not be the best way to do it but works.
    1 point
  16. Just import the dff file into 3ds max, and export it's col file.
    1 point
  17. العفو , بس اذكر الناس الي ساعدوك مو انا بس : ( علعموم بتوفيق لك
    1 point
  18. Replace both "thePlayer" at line nr. 8 and line nr. 12 with "hitElement".
    1 point
  19. مود بسيط وحلو واصل الى امام
    1 point
  20. المفروض تكتب اسامي الناس اللي ساعدوك تخلي اللوحة تفتح بسريال فـ ملف لحاله ,# شفت موضوعك ع العموم الله يعطيك العافية الي الأمام
    1 point
  21. Just use these functions createColCuboid() -- or any col shape "onColShapeHit" --event --example( not tested ) colShape = createColCuboid( --[[ fill here with the parameters ]] ) addEventHandler( "onColShapeHit", colShape, function( hitElement, dimension ) if not ( dimension ) then return false end if( isElement( hitElement) and getElementType( hitElement ) == "player" ) then local accName = getAccountName ( getPlayerAccount ( hitElement ) ) if not( isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) ) then --teleport out of the colshape end end end )
    1 point
  22. Mate, you dont have to control the movements of the fork, MTA does it itself. Just use ANY keybind to move the fork, and the attached element will move without any problem or script.
    1 point
  23. Edited version now supports rotating vehicle and number on the right has been changed
    1 point
  24. تقدر تختصر كودك بالجداول
    1 point
  25. جديد .. رسالة بمكسب او خسارة للأشياء اللي معك
    1 point
  26. function attackIntruderA51 () local t={} t[#t+1] = createProjectile (localPlayer, 20, 15.49994, 1719.1, 25.5, 5, localPlayer, 0, 0, 0, 0, 0, 1) t[#t+1] = createProjectile (localPlayer, 20, 237.7, 1696.8, 25.5, 5, localPlayer, 0, 0, 0, 0, 0, 1) for _,projectile in pairs (t) do for i,v in pairs(getAttachedElements(projectile)) do if (getElementType(v)=='blip') then setBlipColor(v,255,0,0,255); end end end end addCommandHandler ("attack", attackIntruderA51) Use this it might fulfill your need
    1 point
  27. If you're good at HTML, CSS and JavaScript, you can do it as a .html file and draw it with CEF. I think this login panel is done by using CEF, not by DX. So rather take a look at functions for Element/Browser Which is also a lot easier than doing this panel with DX.
    1 point
  28. dxDrawMaterialLine3D dxCreateRenderTarget dxSetRenderTarget onClientClick getCursorPosition it's no simple task unless you are familiar with using matrix in lua.
    1 point
  29. if you need any scripting help you should go to this link https://wiki.multitheftauto.com/ for a proper understanding on how we pass Parameter in Mta functions
    1 point
  30. provide the Gui Creation code like guiCreate window and and guiCreateGridlist etc .
    1 point
  31. function playerDropAItem(itemName) local player = client if client then local x,y,z = getElementPosition(player) local item,itemString = getItemTablePosition(itemName) local itemPickup = createItemPickup(item,x+math.random(-1.25,1.25),y+math.random(-1.25,1.25),z,itemString) end end addEvent( "playerDropAItem", true ) addEventHandler( "playerDropAItem", getRootElement(),playerDropAItem) This might help you
    1 point
  32. marcador = createMarker(2855.3896484375,-1696.1273193359,10, 'cylinder', 2.0, 255, 0, 0, 150) marcador1 = createMarker(193.96853637695,2078.2717285156,10, 'cylinder', 2.0, 255, 0, 0, 150) marcador2 = createMarker(1380.8928222656,1425.5935058594,10, 'cylinder', 2.0, 255, 0, 0, 150) marcador3 = createMarker(2629.71484375,795.16357421875,-24.73281288147, "corona", 1.5, 255, 0, 0, 255, getRootElement() ) warp = createMarker(220.08317565918,1907.2315673828,16, 'cylinder', 2.0, 255, 0, 0, 150) function Markers(thePlayer) ------------------------------------------------------------------------------------------------------------ if isElementWithinMarker(thePlayer, marcador) and getElementData(thePlayer,"level") >= 10 then setElementData(thePlayer,"blood",30000) outputChatBox("#FF0000[Marker]:#FFFFFFTienes 50 Mil De Sangre", thePlayer, 255, 0, 0,true) ------------------------------------------------------------------------------------------------------------ elseif isElementWithinMarker(thePlayer, marcador1) and getElementData(thePlayer,"level") >= 10 then setElementData(thePlayer,"blood",30000) outputChatBox("#FF0000[Marker]:#FFFFFFTienes 50 Mil De Sangre", thePlayer, 255, 0, 0,true) ------------------------------------------------------------------------------------------------------------ elseif isElementWithinMarker(thePlayer, marcador2) and getElementData(thePlayer,"level") >= 10 then setElementData(thePlayer,"blood",30000) outputChatBox("#FF0000[Marker]:#FFFFFFTienes 50 Mil De Sangre", thePlayer, 255, 0, 0,true) ------------------------------------------------------------------------------------------------------------ elseif isElementWithinMarker(thePlayer, marcador3) and getElementData(thePlayer, "gang" ) == "test" then setElementData(thePlayer,"blood",50000) outputChatBox("#FF0000[Marker]:#FFFFFFTienes 50 Mil De Sangre", thePlayer, 255, 0, 0,true) ------------------------------------------------------------------------------------------------------------ elseif isElementWithinMarker(thePlayer, warp) and getElementData(thePlayer, "gang" ) == "test" then setElementPosition(thePlayer,210.63455200195,1906.3947753906,17.640625) outputChatBox("#FF0000[Marker]:#FFFFFFEstas En Base", thePlayer, 255, 0, 0,true) ------------------------------------------------------------------------------------------------------------ end end addEventHandler ( "onMarkerHit", getRootElement(), Markers )
    1 point
  33. 1 point
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