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Showing content with the highest reputation on 12/03/17 in all areas

  1. اللوحة هاذي قديمة من زماااااان سويتها وخليت صديقي ينشرها تم نشره في 24‏/07‏/2016 شوفوا الفرق من تاريخ النشر حتى المود الجديد اللي رح انشره قريباً الفيديو الجديد من هنا
    3 points
  2. A few months ago we decided to set up a project called Countryside RP (CRP). I am theoretically the founder of the whole project, but in my opinion the current staff are all founders of the project, there would not be a project without them. We have been managing the forums, discord channel and some small features since the creation date. We also started sculpting the server, I can tell you it is fun to do but might be quite boring sometimes. Besides the history and all, I will tell you a few things about the project. The server of Countyside RP is based in the area of San Andreas County; most likely Red County, Bone County and Flint County. Tierra Robada County and Whetstone County are included as well. All towns and counties are connected between town halls, all town halls are working under the San Andreas County Government. The Sheriff's Department and Fire Department take care of protection, emergency medical services and fire. There are many things to do, for example: go fishing, work for the postal delivery or go clean some streets. Hang out with your friends, marry your dear fiance(e) or create a faction which might turn out into a well-based company. You can make your own choices: live under a bridge with your homeless mates or focus on making career and enjoying the happy-family feeling. We are currently working with a free server and free forums, which will change in the future when we are nearby the grand opening. We would like to see you on our forums to help us to improve the project on the field of development or administration, suggestions and criticism is welcome. We are also looking for people to support us on the field of administration, factions, management and development. Do not hestitate to contact me on discord or the forums if you are interested! You might want to take a look on our forums or join our Discord server, you can contact us from here or just PM me. Pictures might come soon, we just wanted to tell you something about the project. The grand opening, as we call it, is far away, but we will keep you posted about the latest updates. Enjoy your time on MTA, peace out! Cronus, Community Manager Sipapi, Assistant Community Manager Emma, Head of Staff Mike, Head of Factions Blueline, Head of Administrational Affairs
    2 points
  3. تم التسجيل Killer Project ان شاء الله احاول ادعمكم بكل ما اقدر @MR.NaiF-MTA
    2 points
  4. A Renegade Network Server ______________________________________ The Zombie Invasion The Zombie Invasion is a Zombie TDM/RPG server. It focusses on only one aspect: making sure the player enjoys his time. The Zombie Invasion is an ongoing project since early 2014, and we've been developing ever since. Our playerbase record is 70 players, reached in 2015. Without furder ado, here are some screenshots. ----------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------- We have alot of beautiful, post-apocalyptic maps in our server. You can roam around the server, and you'll certainly find some great work! We also have alot of things you can do! Kill zombies, earn XP and level up, unlock teams and classes, buy a :~load of guns, kill Nemesis, do side missions, save survivors at the red cross, hunt for supply drops, kill others, run for presidency, make a group and have fun together, donate to get nice extra stuff, buy a Buggy and drop some bombs, and more! You can even be a zombie yourself! Do you want to pay us a visit? We would love to see you in-game! Visit us now at mtasa://92.42.44.53:22133! Join our Discord! http://discord.gg/bEncKkKMYE Join our Website! http://renegadenetwork.net/ See you in the apocalypse! - The Zombie Invasion Staff Team
    1 point
  5. Sveiki tautieciai, 100 metu nebuvau mta forumuose ir paciame mode, gryzau paziureti kas naujo. Aplankiau Lietuviu subforuma ir radau dykuma, tai kas gi atsitiko siai mazai "bendruomenei". Anksciau atrodo buvo aktyviu zaideju bei programuotoju. Idomu pasidare ar dar kasnors liko cia, ar yra kokiu gyvuojanciu lietuviu projektu
    1 point
  6. السلام عليكم ورحمة الله وبركاته .... مب لاقي شي اسويه ولا اي افكار فقلت خلني اشرح بعض الاشياء .... شرحي رح يكون عن setTimer .... والـ هو مؤقت يسوي شي كل وقت او يسوي شي بعد فترة محددة .... طيب خلنا نبدأ على بكرة الله .... المثال الاول رح اشرح فيه طريقة انشاء شي معين كل فترة معينة -- server function theFunctionName ( ) exports["guimessages"]:outputServer(root,"message from server file.",0,255,0,root) -- YourCode end setTimer ( theFunctionName, 5000, 0 ) -- لاحظ الرقم 0 -- client function theFunctionName ( ) exports["guimessages"]:outputClient("message from client file.",0,255,0) -- YourCode end setTimer ( theFunctionName, 5000, 0 ) -- لاحظ الرقم 0 المثال الثاني رح اشرح فيه طريقة انشاء شيء معين بعد فترة معينة -- server function theFunctionName ( ) exports["guimessages"]:outputServer(root,"message from server file.",0,255,0,root) -- YourCode end setTimer ( theFunctionName, 5000, 1 ) -- لاحظ الرقم 1 -- client function theFunctionName ( ) exports["guimessages"]:outputClient("message from client file.",0,255,0) -- YourCode end setTimer ( theFunctionName, 5000, 1 ) -- لاحظ الرقم 1 اذا لاحظتوا الفرق بين المثال الاول والمثال الثاني وهو شي واحد وهو الرقم 0 و الرقم 1 وهم يتحكمون في نوع المؤقت المؤقت مع الرقم 0 يسوي شي معين كل فترة معينة المؤقت مع الرقم 1 يسوي شي معين بعد فترة معينة المثال الثالث رح اشرح فيه كيفية تحديد وقت المؤقت .... واللي ما يعرف هذا الشي علامة الضرب [ * ] علامة القسمة [ / ] علامة الطرح [ - ] علامة الجمع [ + ] رح تقولولي وش فائدتهم بقولكم تقدرون تستفيدون منهم في البرمجة .... وقت المؤقت يكون عبارة عن 1000 جزء من الثانية بمعنى 1000 ميلي ثانية = ثانية .... طيب بنشوف مثال -- server -- guimessages ( outputServer ) function theFunctionName ( ) exports["guimessages"]:outputServer(root,"message from server file.",0,255,0) end setTimer ( theFunctionName, 5000, 0 ) -- رقم 5000 = 5 ثواني -- يمكن كتابته بصورة مختلفة مثل setTimer ( theFunctionName, 5*1000, 0 ) -- 1000 * 5 = 5000 وهذه فائدة الضرب -- طيب اذا ابي اسوي مؤقت يخرج رسالة كل 5 دقائق مثلاً وش اسوي ؟ -- هذا المثال يوضح كيف function Timer5 ( ) -- Timer5 = اسم الامر ويمكن كتابته اي شيء تريده exports["guimessages"]:outputServer(root,"مرحباً بك في السيرفر",0,255,0) end setTimer ( Timer5, (5*60*1000), 0 ) -- 5*60*1000 = 5 دقائق هذا الـ عندي اتمنى انكم استفدتم اذا ما فهمت الكود اكتب تعليق وبساعدك بإذن الله اذا قصرت في الشرح فأنا آسف هذا اول شرح لي والقادم افضل بإذن الله ... ... والسلام عليكم ورحمة الله وبركاته ...
    1 point
  7. هو متحقق انها اقل من ٥٠٠ بس اكبر من صفر
    1 point
  8. وين الخطء هنا
    1 point
  9. مشكلة من الانترنت الله عشان اشتري الدومين جلست 3 ايام ههه حياك الله @Killer Project
    1 point
  10. لا انا ناشره في 12/3/2017 لكن بتاريخ 24/7/2016 على العموم نورت الموضوع
    1 point
  11. اووه معليش ... احسبه نفس التاريخ حق الموضوع
    1 point
  12. جرب ذا -- Client function myVehicleHealth () local isVehicle = getPedOccupiedVehicle ( localPlayer ) if isVehicle then local theVehicle = getElementHealth ( isVehicle ) outputChatBox ( "vehicle's health: "..theVehicle.."." ) if theVehicle == 1000 then outputChatBox ( "vehicle's health: very good." ) elseif theVehicle < 1000 and theVehicle >= 800 then outputChatBox ( "vehicle's health: good." ) elseif theVehicle < 800 and theVehicle >= 500 then outputChatBox ( "vehicle's health: معقولة ض1." ) elseif theVehicle < 500 and theVehicle >= 0 then outputChatBox ( "vehicle's health: bad vehicle." ) end else outputChatBox ( "You are not inside vehicle." ) end end addCommandHandler ( "myCarH", myVehicleHealth )
    1 point
  13. اذا ما حطها الصحة تطلع :- 999.7273838373
    1 point
  14. Loki look in wiki well it happens to everyone it will be this local items = { {"Banana"}, {"Kiwi"}, {"Pizza"} } function fimdoevento(_,killer) if getElementType(killer) == "player" and getElementData(source,"eventoblip") == true then -- checks if the killer is a player we dont want cars to get the item ._. and if the player killed has the event blip. local item = items[math.random(#items)][1]-- get random table entry. local quantity = math.random(5) -- generate random quantity between 1-5 destroyElement(blip)-- destroy the blip setElementData(source, "eventoblip",false)-- remove the event data from the admin setElementData(killer, "Sniper Rifle Ammo", 150)-- give the killer(player who killed the admin) Sniper ammo outputChatBox ('#00a5ff==============================================================',root,255,255,255,true) outputChatBox ("#00a5ff Congratulations [#FF0000" ..getPlayerName(killer).."#00a5ff] win a [#ff0000 "..quantity.."x "..item.."#00a5ff]!",root,255,255,255,true)-- output messaage with the killer's name outputChatBox ('#00a5ff==============================================================',root,255,255,255,true) end end addEventHandler("onPlayerWasted", root, fimdoevento) use this
    1 point
  15. وانت اشطر يا فارس منور المنتدى ياغالي
    1 point
  16. Don't think there is a native function for that but this is how I'd do it: function getLongestString( table ) local longest for k, v in pairs( table ) do if not longest or string.len(v) > string.len(longest) then longest = v end end return longest end
    1 point
  17. I just wanted to point out that you should honestly give more descriptive titles to attract attention from the right people who can actually help you.
    1 point
  18. Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you
    1 point
  19. حجة مفلس
    1 point
  20. ابشر يالغالي العبة ماتفتح ممكن شي ساعة ؟
    1 point
  21. ضيعت ههههههههههه نسيت اكتبه كنت اتابع فلم وقطعه علي بصوت المنتدى ذا تعرفه تن الصحيح function master(_,attaker) your code end addEventHandler ( "onPlayerWasted", getRootElement(), master )
    1 point
  22. @coNolel i actually did it by my self, it actually was way simplier than i thought. Thanks to your sample i managed to make it. Thanks man alot! thanks for trying to help tho. I appreciate people like that.
    1 point
  23. function dxDrawBorderedImage( x, y, width, height, image, imageWidth, imageHeight, color1, _width, postGUI ) local _width = _width or 1 -- dxDrawRectangle ( x+1, y+1, width-1, height-1, color1, postGUI ) dxDrawImage ( (x+width)/2-imageWidth,(y+height)/2-(imageHeight), image) dxDrawLine ( x, y, x+width, y, color1, _width, postGUI ) -- Top dxDrawLine ( x, y, x, y+height, color1, _width, postGUI ) -- Left dxDrawLine ( x, y+height, x+width, y+height, color1, _width, postGUI ) -- Bottom dxDrawLine ( x+width, y, x+width, y+height, color1, _width, postGUI ) -- Right end try this ^^"
    1 point
  24. 1 point
  25. well he has not given full script
    1 point
  26. local aGroups = { ["Console"] = true , ["Admin"] = true , ["SuperModerator"] = true , }; function removeGroups ( player ) if ( player ) and ( getElementType ( player ) == "player" ) then if isGuestAccount ( getPlayerAccount ( player ) ) then return end local Acc = getAccountName ( getPlayerAccount ( player ) ) if ( #aclGroupList ( ) == 0 ) then return end for _,Groups_ in ipairs( aclGroupList ( ) ) do if not ( aGroups [ aclGroupGetName ( Groups_ ) ] ) then if ( isObjectInACLGroup ( "user." ..Acc, Groups_ ) ) then aclGroupRemoveObject ( Groups_ ,"user."..Acc ) end end end end end عدل ع القروبات في اول الاسطر
    1 point
  27. ودي أخش أبلشكم بهياطني ، بس الأخوان فوق عندهم حق ، يياحولون يساعدونك وانت تكرشهم وتبي الناس تسوي السكربتات على حسابها وتكتب اسمك على السكربت , رح عدل مودات قديمة وحط عليها اسمك أصرف
    1 point
  28. you should use the default mta freeroam resource for your server as it would be bug free
    1 point
  29. اخى دى مش احلام دا حاجا عاديه ولا انت ملعبتش فى سرفرات قبل كده لديك معلومه تفيد بيها حد قول.. مش لما اخش عند ايه حد الاقيك بتتفسلف على كل واحد حياك الله انا عوز كود وانا اكمل ان الواحد يترقى عن طريق القتل
    1 point
  30. pm script function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end else return false end end function sendMess(from,to,message) if from ~= to then if message == "" then outputChatBox("No Message given", thePlayer, 255, 0, 0) return false else outputChatBox("PM to "..getPlayerName(to).." : "..message, from, 238, 232, 84) outputChatBox("PM from "..getPlayerName(from).." : "..message, to, 236, 205, 45) outputChatBox("Use /re [message] to answer.", to, 236, 205, 45) setElementData(from, "pmPartner", to) setElementData(to, "pmPartner", from) end else outputChatBox("You can't speak to your self.", from, 255, 0, 0) return false end end function privateMessage(thePlayer,cmd,sendToName,...) local message = table.concat({...}, " ") local name = getPlayerFromPartialName(sendToName) local player = exports.idres:getPlayerFromID(tonumber(sendToName)) local b = 0 if player then b = 1 sendMess(thePlayer,player,message) return true end if name then b = 1 sendMess(thePlayer,name,message) return true end if b == 0 then outputChatBox("No Player Found", thePlayer, 255, 0, 0) end end addCommandHandler("pm", privateMessage) function privateMessageReply(thePlayer, commandName, _, ...) local message = table.concat({...}, " ") local pmblocked = getElementData(thePlayer, "pmblocked") local toPlayer = getElementData(thePlayer, "pmPartner") if toPlayer then if tonumber(pmblocked) == 1 then outputChatBox("This person has disable his pm try later.", thePlayer, 255, 0, 0, true) else sendMess(thePlayer,toPlayer,message) end else outputChatBox("None is pming you!", thePlayer, 255, 0, 0, true) end end addCommandHandler("re", privateMessageReply) id resource's x.lua ID = { } exports["scoreboard"]:scoreboardAddColumn("ID", root, 20, "ID", 1) -------------------------- [ Events ] -------------------------- addEventHandler("onPlayerJoin", root, function() for i = 1, getMaxPlayers() do if not ID[i] then ID[i] = source setElementData(source, "ID", i) break; end end end) -- addEventHandler("onPlayerQuit", root, function() ID[getPlayerID(source)] = nil end) -- addEventHandler("onResourceStart", resourceRoot, function() for _, v in ipairs(getElementsByType("player")) do for i =1 ,getMaxPlayers() do if not ID[i] then ID[i] = v setElementData(v, "ID", i) break; end end end end) -------------------------- [ Functions ] ----------------------- function getPlayerID(thePlayer) if thePlayer and isElement(thePlayer) and getElementType(thePlayer) == "player" and getElementData(thePlayer, "ID") then return getElementData(thePlayer, "ID") end return false end -- function getPlayerFromID(id) if id and tonumber(id) and ID[tonumber(id)] then return ID[tonumber(id)] end return false end now id resource's meta.xml <meta> <script src="x.lua" type="server" /> <export function="getPlayerFromID" type="server" /> </meta> Hope that will fulfill your needs
    1 point
  31. -- server addEvent("Slap",true) addEventHandler("Slap",root, function(GetNameD,AAget) plr = getPlayerFromName(GetNameD) killPed(plr) outputChatBox(''..getPlayerName(plr).. 'Has Been Kicked From Game By' ..getPlayerName(source).. '(' ..AAget.. ')',root,255,255,0,true) end ) -- Client addEventHandler("onClientGUIClick",root, --- حدث عند الضغط علي الزر function() if source == GUIEditor.button[2] then -- غير اسم الزرار local GetNameD = guiGridListGetItemText ( GUIEditor.gridlist[1], guiGridListGetSelectedItem(GUIEditor.gridlist[1]), 1 ) --- غير اسم القريد لست if GetNameD ~= "" then local AAget = guiGetText(GUIEditor.edit[3]) --- هذي لو انت مسوي ايدت فيها السبب # if AAget ~= "" then triggerServerEvent ("Slap", localPlayer, GetNameD, AAget) end end end end )
    1 point
  32. ناقصة end عندك استعمل isPedDead
    1 point
  33. Yes exactly. Actually, no. We call this operator a "modulo" which is the remainder of a "Division euclidienne" as you said. You mixed "/" with "%"
    1 point
  34. Do you have any errors ? (command: /debugscript 3) If not, make sure you have set the chatbubbles.DefaultTime and chatbubbles.PerCharacterAddition settings in meta.xml to a reasonable amount of time (I mean, don't put a huge number). The values are in milliseconds. local showtime = tonumber(get("chatbubbles.DefaultTime")) local characteraddition = tonumber(get("chatbubbles.PerCharacterAddition")) The time for a bubble to stay on screen will be: showtime + (number of letters in the message * characteraddition). So if you set chatbubbles.DefaultTime to 1000 and chatbubbles.PerCharacterAddition to 100 then a message of 15 letters (spaces included) will last on screen for: 1000 + (15 * 100) = 1000 + 1500 = 2500 ms (2,5 secs).
    1 point
  35. نريد ان نري فيديو او صور للمود تبعك نأمل ذلك في وقت قريب ولدي افكار لك السفينه تكون ملك للشخص دئما ويقدر يبيعها مره اخري بعد شرائها واضافة مكان لاضافة تعديلات علي السفينه مثل تغير لونها .. الخ وضيف حركات للسفينه يعني بار واشياء من هذه موفق#
    1 point
  36. الله يهديك ايش مسوي بسطر 8 ؟
    1 point
  37. استخدام cursorPosition -- dxDrawBorderedText -- function dxDrawBorderedText ( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, color2 ) local wh = 1 local msg_gsub = text if type(text) == 'string' then msg_gsub = text:gsub ( '#%x%x%x%x%x%x', '' ) end dxDrawText ( msg_gsub, x - wh, y - wh, w - wh, h - wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) -- black dxDrawText ( msg_gsub, x + wh, y - wh, w + wh, h - wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x - wh, y + wh, w - wh, h + wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x + wh, y + wh, w + wh, h + wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x - wh, y, w - wh, h, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x + wh, y, w + wh, h, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x, y - wh, w, h - wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x, y + wh, w, h + wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, color2 ) end function cursorPosition(x, y, w, h) if (not isCursorShowing()) then return false end local mx, my = getCursorPosition() local fullx, fully = guiGetScreenSize() cursorx, cursory = mx*fullx, my*fully if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then return true else return false end end --Event "onClientRender" -- مثال sx_, sy_ = guiGetScreenSize ( ) sx, sy = sx_ / 1280, sy_ / 720 function dxDrawBorderedText ( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, color2 ) local wh = 1 local msg_gsub = text if type(text) == 'string' then msg_gsub = text:gsub ( '#%x%x%x%x%x%x', '' ) end dxDrawText ( msg_gsub, x - wh, y - wh, w - wh, h - wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) -- black dxDrawText ( msg_gsub, x + wh, y - wh, w + wh, h - wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x - wh, y + wh, w - wh, h + wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x + wh, y + wh, w + wh, h + wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x - wh, y, w - wh, h, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x + wh, y, w + wh, h, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x, y - wh, w, h - wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( msg_gsub, x, y + wh, w, h + wh, tocolor ( 0, 0, 0, 255 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, color2 ) end font2 = dxCreateFont("Dragon.ttf",10) lol = { } function Dx () lol[1] = tocolor(0, 0, 0, 0) lol[2] = tocolor(0, 0, 0, 0) if ( cursorPosition(sx*343,sy*489,sx*94,sy*46) ) then lol[1] = tocolor(82,137,153) end if ( cursorPosition(sx*561,sy*489,sx*94,sy*46) ) then lol[2] = tocolor(82,137,153) end dxDrawLine(sx*282 - 1,sy*249 - 1,sx*282 - 1,sy*553, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*769,sy*249 - 1,sx*282 - 1,sy*249 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*282 - 1,sy*553,sx*769,sy*553, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*769,sy*553,sx*769,sy*249 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(sx*282,sy*249,sx*487,sy*304, tocolor(80, 173, 163, 87), false) dxDrawLine(sx*281 - 1,sy*248 - 1,sx*281 - 1,sy*282, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*769,sy*248 - 1,sx*281 - 1,sy*248 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*281 - 1,sy*282,sx*769,sy*282, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*769,sy*282,sx*769,sy*248 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(sx*281,sy*248,sx*488,sy*34, tocolor(58, 133, 196,255), false) dxDrawBorderedText("",sx*288,sy*329,sx*365,sy*376, tocolor(68, 34, 218, 254), 1.00,font2, "center", "center", false, false, false, true, false) dxDrawBorderedText("",sx*288,sy*390,sx*365,sy*437, tocolor(118, 43, 210, 255), 1.00,font2, "center", "center", false, false, false, true, false) dxDrawLine(sx*343 - 1,sy*489 - 1,sx*343 - 1,sy*535, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*437,sy*489 - 1,sx*343 - 1,sy*489 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*343 - 1,sy*535,sx*437,sy*535, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*437,sy*535,sx*437,sy*489 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(sx*343,sy*489,sx*94,sy*46,lol[1], false) dxDrawLine(sx*561 - 1,sy*489 - 1,sx*561 - 1,sy*535, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*655,sy*489 - 1,sx*561 - 1,sy*489 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*561 - 1,sy*535,sx*655,sy*535, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(sx*655,sy*535,sx*655,sy*489 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(sx*561,sy*489,sx*94,sy*46,lol[2], false) dxDrawBorderedText("",sx*345,sy*492,sx*437,sy*535, tocolor(112, 217, 75, 247), 1.00,font2, "center", "center", false, false, false, true, false) dxDrawBorderedText("",sx*563,sy*492,sx*655,sy*535, tocolor(112, 217, 75, 247), 1.00,font2, "center", "center", false, false, false, true, false) dxDrawBorderedText("",sx*332,sy*252,sx*692,sy*277, tocolor(121, 216, 28, 255), 1.00,font2, "center", "center", false, false, false, true, false) dxDrawBorderedText(" ",sx*377,sy*377,sx*542,sy*390, tocolor(255, 255, 255, 255), 1.00,font2, "left", "top",false, false, false, true, true) end addEventHandler("onClientRender", root,Dx)
    1 point
  38. تأكد من رقم البيت وتأكد من الاحداثيات الرقم 40 هذا مب ثابت تراه يدل على البيت اما الاحداثيات هاي هي اللي تاخذها وانت داخل البيت
    1 point
  39. dxCreateButton "onClientMouseEnter" "onClientMouseLeave"
    1 point
  40. local Marker = createMarker ( 1570.43958, -1337.37134, 17.48438, 'arrow' , 2 , 255 , 255 , 0 , 255 ) addEventHandler ( 'onMarkerHit' , Marker , function ( aPlayer ) if getElementType ( aPlayer ) == 'player' and not isPedInVehicle ( aPlayer ) then setElementInterior ( aPlayer, 40 , 389.48236 , 174.05199 , 1008.38281 ) end end ) ??? الكود مايزبط بالجوال ماشفت تعليقك سوري
    1 point
  41. local Marker = createMarker ( 1570.43958, -1337.37134, 17.48438, "arrow" , 2 , 255 , 255 , 0 , 255 ) addEventHandler ("onMarkerHit",root, function ( player ) if getElementType ( player ) == "player" and not isPedInVehicle ( player ) then if source == Marker then setElementInterior (player, 40,389.48236, 174.05199, 1008.38281) end end end )
    1 point
  42. yes you are wrong as setTimer will provide vehicle as a parameter and what you wrote will cause the error this [16:16:11] WARNING: lol\x.lua:91: Bad argument @ 'destroyElement' [Expected elem ent at argument 1, got nil] [16:16:11] WARNING: lol\x.lua:91: Bad argument @ 'setTimer' [Expected function a t argument 1, got boolean]
    1 point
  43. المرة الجاية وضح طلبك تراك تقول ماركر انتقال من مكان لمكان انت تصممه مب لبيت متصمم قبل على العموم حياك الله
    1 point
  44. @vovandolg, только ВМ, только хардкор. Да и то, ВМ если не запрещен античитом конкретного сервера.
    1 point
  45. السلام عليكم و رحمه الله و بركاته اليوم جبت لكم اول حلقاتي من برمجه ( GUIEditor ) طبعا الشروحات منها كتير و حلوه لكني حبيت اني اسوي .. طبعا اذا كان في شئ خطا اتمنى تسامحوني .. اتركم مع الفيديو ياريت لا تنسو تسوو سبسكرايب و لايك .. شكرا
    1 point
  46. ابو فراج شو اسمك سكايب؟
    1 point
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