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Showing content with the highest reputation on 16/01/17 in all areas

  1. مافيه اخوان ؟ ههه
    3 points
  2. السلام عليكم اخواني اليوم معنا مود العاجل ميزات جديد اللمميزات :- 1- يمكنك وضع اختيصارات في العاجل ويمكنك وضعهم بدون اعادة كتابتهم 2- سجل للعاجل (لوق) . يمكنك تعديل زر فتح الوحة + الاختيصارات من ملف (Client_Settings). يمكنك تعديل رتب المسموح لهم فتح الوق + الي يفتح لهم العاجل من ملف (Server_Settingss) . صور للتوضيح :- شكل العاجل : لوحة العاجل الوق الخاص بالعاجل رابط التحميل : http://www.mediafire.com/file/t72r83btawtk3a1/Msg-MR-Mosa.zip
    2 points
  3. مالها داعي يعدل ع السكور نفسه فيه رندر
    2 points
  4. استضافه مجتمع العرب ترحب بكم .. وتقدم لكم 5 سيرفرات هديه حصريا فقط في مجتمع ام تي اي العرب .. الشروط بسيطه وسهله جدا . 1- لازم يكون عندك فوق 10 مشاركات 2- يكون عندك خلفيه مسبقا للسيرفر وطريقه تحكمه 3- الرد في موضوع مجتمع العرب - ارخص استضافه عربيه طيب وفي شي ثاني هديه نعطيك سيرفر ثاني مع سيرفرك الاول اذا جبت 5 اعضاء يسجلون بالموقع . وبس شاكرين لكم حسن استماعكم لمزيد من المعلومات : http://www.mtaarabs.com/vb/showthread.php?p=9402#post9402 شرح التسجيل وشروحات المنتدى كافة http://www.mtaarabs.com http://www.mtaarabs.com/vb/showthread.php?t=1263
    1 point
  5. We really appreciate your interest in integrating FLA in MTA, but there are a few requirements that have to be met: Only one MTA version (2 versions would lead to fragmentation which is not our intention). The other main problem with a "moddable" version is also that such a version would be very prone to cheating and would lead to frustration due to cheaters on the long term It has to be integrated in a dynamic way. That means: No MTA restarts, but changing the limits on demand via a clientside function (or something similar) Since FLA would require modifications for MTA anyway, I don't see a reason to load FLA via an ASI loader. Instead, it should be merged with the Game SA/Multiplayer SA module. If you are still not deterred by these requirements and think it is affordable, we'd definitely appreciate a pull request on GitHub (and will accept it if the code quality is fine).
    1 point
  6. حلوه بس لا تعيدها
    1 point
  7. مشكوورين يعيكم العافية @#Skrillex @Master_MTA
    1 point
  8. function loadPlayers() for index, value in ipairs(getElementsByType("player")) do local Row = guiGridListAddRow(GridList) if getElementData(value, "data1") then guiGridListSetItemText(GridList, Row, 1, getPlayerName(value), false, false) guiGridListSetItemColor(GridList, Row, 1, 255, 255, 0) else guiGridListSetItemText(GridList, Row, 2, getPlayerName(value), false, false) guiGridListSetItemColor(GridList, Row, 2, 0, 255, 0) end end end
    1 point
  9. يسلمو سنايبر + اووه ولكم ديفولت وربي لك وحشة فينك ياعم
    1 point
  10. Also here you can get the max amount of gears: (which seem to be 5, not sure if you can set more) https://wiki.multitheftauto.com/wiki/GetVehicleHandling
    1 point
  11. 1 point
  12. يعطيك العافية #
    1 point
  13. Here you have some more: tips, optimisations and clean up. Good luck! Serverside: An account name is an 'eventManager'? 'eventVehicles' contains account names? You should name them after what they will contain or what function they have. Also you have now 2 loops per block, only the inner loop is required to operate the system: (if you don't remove this: playerCount * playerCount = loop length) for eventPlayers in pairs(WrapedPlayers) do local eventManager = getAccountName(getPlayerAccount(source)) if ( eventVehicles[eventManager] ) then for eventPlayer in pairs( WrapedPlayers ) do triggerClientEvent( eventPlayer, "toggle_client_aircars", eventPlayer ) exports.SAEGcommands:sendMessage("Vehicle Flying has been Enabled by "..getPlayerName(client), 0, 255, 0,eventPlayers) end end end Clientside: function toggle_aircars(eventVeh) function toggle_aircars(eventVeh) -- clean up function disable_aircars(eventVeh) function disable_aircars(eventVeh) -- clean up
    1 point
  14. Intra pe forumul comunităţii respective şi întreabă acolo, nu aici.
    1 point
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