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Showing content with the highest reputation on 25/09/16 in all areas

  1. That is an MTA Client command. You can try this: addEventHandler("onPlayerCommand", root, function(cmd) if cmd == "me" then cancelEvent(true) outputChatBox() -- enter the format of the text you want it to be like end end )
    2 points
  2. Ever since I came back to MTA almost two months ago, I have been experiencing a black screen sometimes on exit. Before the Windows 10 Anniversary update, which I installed today, only one monitor would produce a black screen so I used Windows key + P to get rid of the black screen. However, from today's Windows update, every time I exit MTA, BOTH of my monitors goes black and I cannot see anything going on my screens. I literally have to guess one by one pressing Windows key + P till my monitors come back to normal. MTA is the only game that does this. Can someone tell me why? I have latest drivers and DirectX runtime. MTADiag: https://pastebin.mtasa.com/408662878 By the way, Bonsai sucks.
    1 point
  3. Hey, I wonder what this button does... <presses the button> huh? delete all forum users? oh sna- Hi there, the MTA Team is happy to present you with the result of what we have been up to recently - the redesigned and refreshed MTA Forum! This is something that we have wanted to do for a long time, and for several reasons. The forum software we have used until now (phpBB) has served us well through the years, there is no doubt about that. However, as time went by, our needs were changing too. It was becoming less and less feasible for us to use and maintain the forums in their present state, so we decided it was time to try something that is more suited to our current needs. We were recently presented with an opportunity to switch the forum software on attractive terms and we took it. Lo and behold, here are the new forums! Highlights of new features that were not present on the previous forum: forum now runs on a proprietary, secure, well tested and widely used software solution - the IPS Community Suite a completely new, mobile-friendly forum theme a fully fledged rich text editor for posting or editing your content on the forums (instead of the previous plain text box with BBCode buttons) an improved user profile system for greater personalisation of your presence on our forums a new, customizable real-time notifications system also a new, simplified Private Messaging system improvements to the quotation system (quotes link to the original post, and are fully collapsible) and replying in general (the multiquote feature) an ability to 'like' and rate topics and posts, awarding reputation points to their authors topic authors can now assign tags to their topics, making it easier for users to find the content they are looking for several new enhancements and customization features to improve your browsing experience (eg. topic previews; the ability to hide forums you are not interested in) moderators now have an ability to promote your topic on the forum (similar to stickied topics, but separate to them) several new features for us administrators too, which will make forum maintenance easier and possibly allow us to implement new forum features without a hassle ... and more! List of features that were present in the previous forum but are missing or are less functional now: no topic icons Private Messaging system is less pleasant to scroll through. Getting used to it might take some time too it is no longer possible to view the source code of posts. If you really need that functionality, you can check the page's HTML source code directly, then use a third party converter to obtain the BBCode code boxes are no longer integrated with the MTA wiki URLs FAQ: Q: Are my posts still in place? What about my private messages? A: They are both fine. You can find them in the same place you left them before. Q: Will the old forum URLs still work? A bunch of places on the web link to your forum using old URLs... A: Yes, they will work. We have a on-the-fly converter in place for such URLs, so they will still link to where they should. Q: I have found an issue with the new forum. Can I report it? A: Sure. Send a PM to one of the forum administrators (darkdreamingdan, jhxp or Jusonex) and describe the problem you have found. Make sure you provide all the details or steps to reproduce your issue, where applicable. We would like to thank Audifire and the mta-sa.org team for donating the forum software license to us. And naturally, you can not forget about darkdreamingdan and Jusonex, our team members who had both put a tremendous amount of effort in preparing and performing the forum maintenance and migration. Awesome job, guys. Did you like the change? Please let us know in the comments! See you next time. --MTA Team
    1 point
  4. خلي الاي بي يكون بين علامات السترنق زي كذا "1111" فقط الاي بي اما البورت تكتبه بدون العلامات ذي ولاتنسي تضيف المود لقروب ادمن
    1 point
  5. redirectPlayer (source,"212.24.102.198", 29087) بدل الكود هاذا بالكود الي عندك ^ ..
    1 point
  6. Would be nice if MTA community had more Sam@kes! Good job!
    1 point
  7. local players = { } function JailHim(jailed,theJails,time,timeDes,showWho,timeReady) local thePlayer = getPlayerFromName(jailed) if not ( thePlayer ) then return exports["guimessages"]:outputServer(" Error no player with this name "..jailed,root,255,0,0,255,true) end players[thePlayer] = thePlayer if not players[thePlayer] then exports["guimessages"]:outputServer(" Please Select a Player !",thePlayer,255,0,0,255,true) return end removePedFromVehicle(players[thePlayer]) for k,v in ipairs ( jTable ) do end if tostring(time) then if timeReady == true then theTimex = tonumber(time) else theTimex = gettok ( time, 1, string.byte(timeDes) ) end if timeDes == "Hours" then theTimex = math.floor(theTimex*60*60*1000) elseif timeDes == "Minutes" then theTimex = math.floor(theTimex*60*1000) elseif timeDes == "Seconds" then theTimex = math.floor(theTimex*1000) end startJailTimer ( players[thePlayer] , theTimex ) setElementInterior ( players[thePlayer], 6 ) setElementDimension ( players[thePlayer], 1 ) setElementPosition (players[thePlayer],264.56635, 77.97509, 1001.03906 ) setElementData(players[thePlayer],"jailed",true) toggleControl(players[thePlayer],"fire",false) end end تأكد ان طريقتك لإستخدام الوظيفة تكون زي كذا JailHim ( getPlayerName(source) , ....... ) تأكد انك تحط اسم اللاعب مو قيمة اللاعب مو تحط النقاط هذي .... لأن انا مسويها عشان مولازم اكتب باقي الارقمنتات حقت الكود فـ اختصارها بنقاط
    1 point
  8. You'd need to modify the model, the material specifically used for the window. It's not as complex as others described. It's a simple change with zmodeler and would only take effect for this single vehicle. No. Completely wrong. This isn't scripting related.
    1 point
  9. السلام عليكم ورحمة الله وبركاته لي فترة أحاول أكمل مود قاعد أشتغل عليه, لكن للأسف ما نجحت فيه بسبب حاجة وحدة بسيطة, ولا أدري وش أحتاج عشان أسويها لذلك اللي فاهم بالمواقع ولغة لوا أتمنى منه يفيدني, عموماً إستفساري عن عندي تكست بموقع وأبي أجيب التكست ذا من الموقع وأخليه يوصل للغة لوا إذا وصل لـ لوا راح أقدر أكمله, بس إستفساري كيف راح أجيبه من الموقع أصلاً ووش راح أستعمل؟ وشكراً لكم نفر نفر
    1 point
  10. I've just developed a plugin for this. You can now do both.
    1 point
  11. It'll generally be slower, due to the additional overhead of calling a php script, which then needs to do the same work as MTA would do using dbQuery. Also allowing the client to save data via a web request is a terrible idea, because you're opening your server to allowing any client to store any information in the database (as I could just go ahead and use my Browser to store data, rather than the MTA client).
    1 point
  12. نعم خلينا نستفيد من خبراتك وتجاربك
    1 point
  13. As mentioned by Ransom, your scripts are your responsibilities. Try 'cache' attribute in meta.xml to help protect your client files, however these files still be stolen by someone with high knowledge about networking. 80% of the servers do save their files by this method. There are other methods to, try searching in the forums.
    1 point
  14. Made a new fresh Offline copy: http://ggcommunity.net/MTASA_wiki_offline_09-22-2016.zip Date: 09/22/2016 I'll be making a bash script to make offline copys every 15 days or so, stay tuned.
    1 point
  15. I don't know if its faster but I doubt its good practice. Clients cannot save anything after they quit. Also what happens if they time out, everything will be lost.
    1 point
  16. 1 point
  17. I'm sorry that you feel that MTA is bloatware. I agree the download size has increased significantly from our modest days of <5mb installer. But I don't believe for a second that it's a dealbreaker for someone in 2016, even those with terrible internet. The truth of the matter is, MTA has reached a very mature stage in it's lifetime. Future development is really focused on projects that our developers find interesting, because the heart of the mod itself is more or less complete. Let me give some insight into why MTAIV was abandoned: IV itself was poor. For starters, it was one of the worst PC ports for that entire generation, and we've only just got to a point where it runs well. Moreover, you lose some critical RPG elements and gameplay that makes MTASA great. I also find the cover-based shooting and more realistic physics pretty boring. Not only that, the actual game is highly fragmented. You've got GTA4, EFLC and then GTA4+DLC. It makes it hard to target. Then there were the awful patches released by Rockstar - each time making performance worse and making us have to spend significant time re-engineering. Considering all these problems - plus large install size and higher system requirements, I don't think GTA4 would ever gain the same traction San Andreas has. Frankly, at this point, the entire MTA Team are tired of working on something for the benefit of R* when they have absolutely no care for us. But let me clear in that it had very little to do with capability. Orange, although in early stages of development, was shaping up to be one of our best products yet.
    1 point
  18. No unban. You used a cheat tool
    1 point
  19. قولنا قصتك انت يالناجح
    1 point
  20. It will take quite a bit of work. You'll need an ARM version of premake5, and then 10,000 hours fixing all the compile errors. And after all that, you'll need an ARM version of the net module from us (which we don't currently have).
    1 point
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