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  6. solved thanks. I used surface>painting>prelit color like this video.
  7. i tried it but still nothing changed. https://ibb.co/sByvTDD https://ibb.co/35W0ZSJx
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  10. Please use English when posting outside language-specific sections. Thanks!
  11. You can use the vertex painting method to adjust the brightness of the object. You can find information about this in the forum
  12. How can I code a proper zombie system? I'm trying to do this using a single timer and loop in the code, but I'm having trouble controlling the animations and flow. This is the first time I've done something like this. If anyone has done something like this before, I'd appreciate some help function findRotation(x1, y1, x2, y2) local t = -math.deg( math.atan2(x2 - x1, y2 - y1)) return t < 0 and t + 360 or t end local zombies = {} function createZombie(x, y, z, firstTarget) local tx,ty = getElementPosition(firstTarget) local zombie = createPed(0, x, y, z, findRotation(x,y,tx,ty), true) zombies[zombie] = { target = firstTarget, updateFirstDelay = getTickCount(), state = "idle" } setTimer(doZombieGetupAnim, 50, 1, zombie) end function zombieLookTarget(zombie, target) if not isElement(target) then return end if not isElement(zombie) then return end if isPedDead(zombie) then return end local tx,ty = getElementPosition(target) local zx,zy = getElementPosition(zombie) setElementRotation(zombie, 0, 0, findRotation(zx,zy,tx,ty), "default", true) end function zombieFollowTarget(zombie) if not isElement(zombie) then return end if isPedDead(zombie) then return end local tx,ty,tz = getElementPosition(zombies[zombie].target) local zx,zy,zz = getElementPosition(zombie) local distance = getDistanceBetweenPoints3D(tx,ty,tz, zx,zy,zz) if distance > 1.5 then setPedAnimation(zombie, "ped", "run_fatold", -1, true, true, true, false) end end function zombieAttackTarget(zombie) if not isElement(zombie) then return end local tx,ty,tz = getElementPosition(zombies[zombie].target) local zx,zy,zz = getElementPosition(zombie) local distance = getDistanceBetweenPoints3D(tx,ty,tz, zx,zy,zz) if distance <= 1.5 and isPedDead(zombies[zombie].target) then setPedAnimation(zombie, "medic", "cpr", -1, true, true, true, false) end end function stopAnimation(zombie) if not isElement(zombie) then return end local tx,ty,tz = getElementPosition(zombies[zombie].target) local zx,zy,zz = getElementPosition(zombie) local distance = getDistanceBetweenPoints3D(tx,ty,tz, zx,zy,zz) if distance <= 1.5 then setPedAnimation(zombie) end end function doZombieGetupAnim(zombie) if not isElement(zombie) then return end if isPedDead(zombie) then return end setPedAnimation(zombie, "ped", "getup_front", 1000, false, true, true, false) end --I think this is the main problem function updateZombies() for zombie,data in pairs(zombies) do zombieLookTarget(zombie, data.target) if getTickCount() - data.updateFirstDelay > 1000 then zombieFollowTarget(zombie) end end end local updateTimer = setTimer(updateZombies, 150, 0) addCommandHandler("zombie", function() local x,y,z = getElementPosition(localPlayer) createZombie(x, y+4, z, localPlayer) end)
  13. From your code, it looks like the texture (TXD) is being loaded after the model (DFF), which might be why it's not applying correctly. The correct order is to load the texture first, then the model. Here's a working example: local MODEL = 17517 addEventHandler("onClientResourceStart", resourceRoot, function() local texture = engineLoadTXD("example.txd") if not texture then return end engineImportTXD(texture, MODEL) local model = engineLoadDFF("example.dff") if not model then return end engineReplaceModel(model, MODEL) end ) meta.xml: <meta> <script src="client.lua" type="client" /> <file src="example.txd" /> <file src="example.dff" /> </meta>
  14. Yesterday
  15. After playing for a few minutes 30 - 50 minutes the MTA crashes, it simply closes without any message. MTA DIAG: https://pastebin.multitheftauto.com/7021895779
  16. I cant apply any texture to this id. I tried other "WORKING" textures from my other scripts. And nothing changes just original textures. Not blank white texture. here is my client.lua dff = engineLoadDFF ( "hamam.dff" ) engineReplaceModel ( dff, 17517 ) txd = engineLoadTXD ( "hamam.txd" ) engineImportTXD ( txd, 17517 ) here is my meta.xml <meta> <info author='MavisBey' name='MavisBey4807' /> <script src='client.lua' type='client' /> <file src="hamam.dff" /> <file src="hamam.txd" /> </meta>
  17. Last week
  18. https://ibb.co/zTcM4sYM in game https://ibb.co/B2JPrLxr in ZModeler2 I use same texture. There is something i dont know i guess.
  19. Discord : shady.lua dm me
  20. I'm looking for someone who has the ability to create a script like this. to replace the player's original camera and create something with GTA 5
  21. i fixed it , i took my link and went to chatgpt and he gave me the answer and fix thx guys
  22. https://pastebin.mtasa.com/7718154745 hello , im getting error codes like cd20 and cd48 and no servers are appearing for me at all . i uninstalled the game and install it again and nothing happened and aswell for mta and i tried to delete the resources files and nothing new happened at all , i even tried to install a new windows version but again no fix for the problem . so plz help me and tell me about a fix for these errors . i wanted to give yall photos but i didnt know how to upload them , thats all and thanks in advance .
  23. DocPizza

    My MTA is lagging

    Hello, this command can be usefull to boost the game's fps a bit for you (put it in the command prompt): bcdedit /set useplatformclock false
  24. Вот более свежий лог, после доп. очистки пк от огрызков программ https://pastebin.multitheftauto.com/6308624740?raw=&pass=
  25. https://pastebin.mtasa.com/5278166847 Пожалуйста помогите
  26. The main problem is that Lua isn’t a common language for training AI models. I’d recommend using Claude Code and loading all the relevant references for your project into memory. Tools like Cursor and similar basically just run on Claude anyway, so it’s usually cheaper to subscribe directly. You can start with the cheapest tier (with usage limits) and upgrade later if you need more or just let some hours pass until it is unlocked again.
  27. Are you in Russia? If so, the internet there has been heavily throttled and restricted, especially in recent months. It’s part of the ongoing fallout from the war in Ukraine; they are doing some world-record-level spanking there with your internet.
  28. SpankDaddy

    My MTA is lagging

    Your main limitation is the hardware: a dual-core Celeron with integrated graphics, 8 GB RAM, and Windows 10. That setup already struggles just running Windows, and adding MTA on top pushes it past the breaking point. You can try closing everything except MTA to claw back a little performance. But honestly, even my entry-level i5 with integrated graphics 13 years ago couldn’t handle MTA properly. If you really want to enjoy the game, I can point you to some cheap but capable desktop hardware on eBay. Another option might be reinstalling Windows in the LTSC variant, which is lighter. Linux could perform even better, but I’m not sure how well MTA runs there, so the benefit might be limited.
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