VenomOG Posted August 28, 2017 Posted August 28, 2017 Quote addEvent("buyDrug", true) addEventHandler("buyDrug", getRootElement(), function (drug) if getPlayerMoney(source) < 8000 then return end if hasPlayerDrugSeed(source) then return exports.URGMessages:sendClientMessage("Drug Dealer: You already have a drug seed!",source, 255, 0, 0) end takePlayerMoney(source, 8000) exports["URGInventory"]:addPlayerItem(source, tonumber(dn2[drug]), 1) exports.URGMessages:sendClientMessage("Drug Dealer: You bough a drug seed for 8,000$",source, 0, 255, 0) end) When i do this the Drug Seed dosn't Add to the Inventory any help?
Moderators IIYAMA Posted August 28, 2017 Moderators Posted August 28, 2017 Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Moderators IIYAMA Posted August 28, 2017 Moderators Posted August 28, 2017 2 hours ago, IIYAMA said: Help first yourself... OMCow! Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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