SkiZo Posted August 11, 2017 Share Posted August 11, 2017 Well, I Don't know if this the right section but anyway ... I'm trying to make Client Download some resources before The others .. i mean Download Shops.zip before anyone else . there is any idea how to do ? i heared function or smth. 'DownloadPropreites' but i don't find nothing in Wiki ! IF THERE IS NO SOLUTION .. How Can I make player ( New ) when he join ... Spawn and above of him there is marker ( to buy weapons ) anyway look when i delete files and join the game again to download etc .. spawn .. give weapons .. everything is okey .. but markers not found .. ( is acceptable to be in MAP ? included in MAP FILE ) Spoiler Link to comment
NeXuS™ Posted August 11, 2017 Share Posted August 11, 2017 Use download priority. Search for it in this wiki page. Link to comment
szekelymilan Posted August 11, 2017 Share Posted August 11, 2017 Well, you need to use <download_priority_group>number</download_priority_group> in the meta.xml file, or you can use fileDownload() in a main resource's lua file. The default download priority group is 0, the higher value will be downloaded earlier. Link to comment
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