Popular Post Dzsozi (h03) Posted June 26, 2017 Popular Post Share Posted June 26, 2017 (edited) Have you ever experienced the awkward moment when you had to check your large map to see which direction you have to go? This resource lets you make important blips visible on players' screen, something you would see in games like Watch Dogs or Assassin's Creed. The only thing you have to do is set a "blip.visibleOnScreen" element data to true for a blip you would like to make visible, and the blip will be always on your screen, aiming towards the position of the blip. Check the examples given in the script. This DOES work on every resolution, blips won't go out of screen, so no need to be afraid or edit because of that. You can see the distance between the blip and you under the blip image as well. Edit this resource however you want, all I ask for is to leave the credits for me. (I used different blip images from my radar resource on the pictures, feel free to change them.) QUICK UPDATE: Made the distance numbers more easy to read by adding convertNumber function - before: 3328 | after: 3,328 Video preview (sorry for the bad video quality, I don't know why it is that bad): Screens: Changelog: UPDATE (1.0.1): - Made the distance numbers more easy to read by adding convertNumber function - before: 3328 | after: 3,328 UPDATE (1.0.2): - Removed leftover unnecessary lines from the script that I needed for debug used for my radar UPDATE (1.0.3): - Added possibility to disable backgrounds with a variable - Disabled distance check on the Z axis, since this is a 2D display - textOffset works automatically now (you don't have to change that if you disable the background or change the image/background sizes) UPDATE (1.0.4): - Fixed a typo UPDATE (1.0.5): -Fixed typos -Improved fading (not sketchy anymore, fades perfectly and smooth) -Removed unnecessary lines Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=14531 Edited June 27, 2017 by Dzsozi Changelog 6 Link to comment
!#NssoR_) Posted June 26, 2017 Share Posted June 26, 2017 I have never seen anything like this before in MTA and it's an amazing idea , wish you good luck. 1 Link to comment
Dzsozi (h03) Posted June 26, 2017 Author Share Posted June 26, 2017 (edited) 19 minutes ago, !#NssoR_) said: I have never seen anything like this before in MTA and it's an amazing idea , wish you good luck. Haha, thank you, this made my day! I wish you the same! Edited June 26, 2017 by Dzsozi Link to comment
Dzsozi (h03) Posted June 26, 2017 Author Share Posted June 26, 2017 QUICK UPDATE: Made the distance numbers more easy to read by adding convertNumber function - before: 3328 | after: 3,328 Link to comment
Dzsozi (h03) Posted June 26, 2017 Author Share Posted June 26, 2017 3 minutes ago, Skarbonke said: Good job dude! Thank you! 1 Link to comment
xMKHx Posted June 26, 2017 Share Posted June 26, 2017 Its like Battlefield 2, Very Good Job bro, keep working ♥ 1 Link to comment
Dzsozi (h03) Posted June 26, 2017 Author Share Posted June 26, 2017 2 hours ago, xMKHx said: Its like Battlefield 2, Very Good Job bro, keep working ♥ Thank you for your feedback! <3 Link to comment
A7M8D Posted June 26, 2017 Share Posted June 26, 2017 What is the imp. of your signature photo ? Link to comment
Dzsozi (h03) Posted June 27, 2017 Author Share Posted June 27, 2017 6 hours ago, #MR.NaiF said: What is the imp. of your signature photo ? What do you mean? What does imp mean? Link to comment
Dzsozi (h03) Posted June 27, 2017 Author Share Posted June 27, 2017 UPDATE (1.0.3): - Added possibility to disable backgrounds with a variable - Disabled distance check on the Z axis, since this is a 2D display - textOffset works automatically now (you don't have to change that if you disable the background or change the image/background sizes) Link to comment
msyyn Posted October 30, 2017 Share Posted October 30, 2017 What's the map resource, any chance of you to share or sell? Link to comment
Dzsozi (h03) Posted October 30, 2017 Author Share Posted October 30, 2017 It's my own remastered version of Jayceon's radar mod that can be found on the community. https://community.multitheftauto.com/index.php?p=resources&s=details&id=12641 This one. But unfortunately I don't have the one on the pictures. Link to comment
Kazafka Posted December 24, 2019 Share Posted December 24, 2019 I have a problem, after running the resource via console of my server, blips aren't appearing on my screen. Any help? BTW sorry for bad English, still learning that language Link to comment
#RooTs Posted February 15, 2020 Share Posted February 15, 2020 wow. very nice job, men Link to comment
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