Furious^ONE! Posted June 19, 2017 Posted June 19, 2017 Hello, How to make damage to grenade or other explosive for oneshot player?
DonOmar Posted June 19, 2017 Posted June 19, 2017 (edited) setWeaponProperty (weaponID/weaponName, weaponSkill, property, theValue ) Edited June 19, 2017 by DonOmar
Furious^ONE! Posted June 20, 2017 Author Posted June 20, 2017 thank I put this config setWeaponProperty("grenade", "poor", "damage", 800) but dont work
Moderators IIYAMA Posted June 20, 2017 Moderators Posted June 20, 2017 (edited) "onClientPlayerDamage" or "onClientExplosion" + getDistanceBetweenPoints3D + getElementPosition(localPlayer) setElementHealth(localPlayer, 0) Edited June 20, 2017 by IIYAMA Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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