FlyingSpoon Posted May 29, 2017 Posted May 29, 2017 How can I make a loading circle, which is animated rotating, then fades away after the loading is complete?
Simple0x47 Posted May 29, 2017 Posted May 29, 2017 The dxDrawCircle function called with an updating angle would make the trick.
koragg Posted May 29, 2017 Posted May 29, 2017 https://wiki.multitheftauto.com/wiki/DxDrawCircle There are two examples for you to try on wiki. 1
Moderators IIYAMA Posted May 30, 2017 Moderators Posted May 30, 2017 Or use this one: nightly.multitheftauto.com/files/shaders/shader_circle.zip Might not look as pretty as the one that @koragg gave to you, but uses 10 t/m 1000 times less memory.(depending on the circle size)
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