Turbe$Z Posted May 5, 2017 Posted May 5, 2017 function someName(killer,weapon,bodypart) if(killer == getLocalPlayer()) then return end if bodypart == 9 then local sound = playSound("headshot.mp3",false) end end addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), someName ) fileDelete("client.lua") what wrong? My Fun server: My DD server:
Turbe$Z Posted May 6, 2017 Author Posted May 6, 2017 9 hours ago, 3aGl3 said: What exactly isn't working? i kill player with bodypart 9, but the sound not working My Fun server: My DD server:
Anubhav Posted May 6, 2017 Posted May 6, 2017 You have to trigger it from server side. onClientPlayerWasted executes on the player's PC who died. So you will need todo it server side and trigger for the killer to play the sound, See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
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