Fist Posted April 26, 2017 Share Posted April 26, 2017 Is there any working version completed map for MTA which is downloadable today and has no bugs in it or works great without any performance issue? Because i want to make something different, kinda sick with that default map already. Link to comment
greentumbleweed Posted April 27, 2017 Share Posted April 27, 2017 I have a custom map made by russians. Dont know if you ever heard of "ozlood" <-- thats the name of the resource, but due to the fact you cant replace mlod -- the model that is viewed at a distance... theres always going to be view distance issues. However i have had no performance issues out of it. i can send you the map with objects if you want. file size is over 500 mb its kind of a large map with some okay custom models. Also the map is kind of a zombie type map im not sure what kind of gm your going for. Link to comment
Fist Posted April 27, 2017 Author Share Posted April 27, 2017 25 minutes ago, greentumbleweed said: I have a custom map made by russians. Dont know if you ever heard of "ozlood" <-- thats the name of the resource, but due to the fact you cant replace mlod -- the model that is viewed at a distance... theres always going to be view distance issues. However i have had no performance issues out of it. i can send you the map with objects if you want. file size is over 500 mb its kind of a large map with some okay custom models. Also the map is kind of a zombie type map im not sure what kind of gm your going for. sure send me link in pm Link to comment
Captain Cody Posted April 27, 2017 Share Posted April 27, 2017 Well if that's your reasoning then explain this Link to comment
greentumbleweed Posted April 27, 2017 Share Posted April 27, 2017 (edited) lol i guess you fixed those problems? thats insane its me, jack who joined your server when you first opened it a little curious as to how you did this engineSetModelLODDistance(id, distance) ? or i guess what im referring to is the object limit not the mlod Edited April 27, 2017 by greentumbleweed Link to comment
greentumbleweed Posted April 27, 2017 Share Posted April 27, 2017 1 hour ago, CodyJ(L) said: Well if that's your reasoning then explain this Link to comment
Captain Cody Posted April 28, 2017 Share Posted April 28, 2017 (edited) Jack? Don't belive I've heard that name before. Edited April 28, 2017 by CodyJ(L) Link to comment
greentumbleweed Posted April 28, 2017 Share Posted April 28, 2017 im assuming you did what i did here 4 minutes ago, CodyJ(L) said: Jack? Don't belive I've heard that name before. vice city server i talked to you about modeling and seen that bug on the scarface house Link to comment
Captain Cody Posted April 28, 2017 Share Posted April 28, 2017 Ohh VC server, that was running an ancient streamer of mine. My new streamer is compiled of months of work. Link to comment
greentumbleweed Posted April 28, 2017 Share Posted April 28, 2017 so that city in the pic with hydra is not one dff, txd,and col? 12 minutes ago, CodyJ(L) said: Ohh VC server, that was running an ancient streamer of mine. My new streamer is compiled of months of work. Link to comment
HeySlickThatsMe Posted April 28, 2017 Share Posted April 28, 2017 It wouldn't even be possible to do whole map as one object There's stuff like poly limit etc Link to comment
Captain Cody Posted April 28, 2017 Share Posted April 28, 2017 That's compiled of hundreds of cols and DFFs, assigned to aprox 76 TXDs. Link to comment
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