Turbe$Z Posted April 23, 2017 Share Posted April 23, 2017 I want, if a player go in, the player teleport away automatic, but if a admin go in, do not teleport away. How to create this? Link to comment
SheriFF Posted April 23, 2017 Share Posted April 23, 2017 Just use these functions createColCuboid() -- or any col shape "onColShapeHit" --event --example( not tested ) colShape = createColCuboid( --[[ fill here with the parameters ]] ) addEventHandler( "onColShapeHit", colShape, function( hitElement, dimension ) if not ( dimension ) then return false end if( isElement( hitElement) and getElementType( hitElement ) == "player" ) then local accName = getAccountName ( getPlayerAccount ( hitElement ) ) if not( isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) ) then --teleport out of the colshape end end end ) 1 Link to comment
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