Turbe$Z Posted December 18, 2016 Posted December 18, 2016 local myCol = createColRectangle (-2039, 165, 22, 20) local myCol = createColRectangle (1342.5, -1817.4, 38, 40) local myCol = createColRectangle (1960, 1618.5, 16, 20) function destroyTheVehicles (player) if getElementType (player) == "player" and isPedInVehicle (player) then destroyElement (getPedOccupiedVehicle (player)) outputChatBox ("Ide nem léphetsz be kocsival! Felejtsd el, különben büntit kapsz.", player, r, g, b) end end addEventHandler ("onColShapeHit", myCol, destroyTheVehicles) Working on localhost server, but doesn't working on hosted server How to fix this bug?
Mr.Loki Posted December 18, 2016 Posted December 18, 2016 This is because you are overwriting the variable "myCol" with the latter. Do not use the same names for the variables unless you want to overwrite it. 1
Turbe$Z Posted December 18, 2016 Author Posted December 18, 2016 12 minutes ago, loki2143 said: This is because you are overwriting the variable "myCol" with the latter. Do not use the same names for the variables unless you want to overwrite it. Thanks
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