Rat32 Posted November 10, 2016 Share Posted November 10, 2016 (edited) I using getCamera() to get player camera. I can't use setCameraMatrix, becouse I need atach cam to vehicle. How to math camera rotation to set him rotation to xyz to looking a specifed point?. I will make this camera "looking for". Edited November 10, 2016 by Tasumi Link to comment
Tekken Posted November 10, 2016 Share Posted November 10, 2016 If I understand correctly you should use setCameraTarget client side like this: setCameraTarget(x, y, z); Link to comment
Rat32 Posted November 10, 2016 Author Share Posted November 10, 2016 When I use setCameraTarget my object cam will be detached drom car Link to comment
Tekken Posted November 10, 2016 Share Posted November 10, 2016 I don't understand. Can you explain a little better? 1 Link to comment
Rat32 Posted November 10, 2016 Author Share Posted November 10, 2016 I attached getted camera using getCamera() function to vehicle. I must create mouse camera moving using mouse and i have no idea for rotate this camera to looking this to xyz point. I can't use setCameraTarget, because this detaching camera from vehicle. Link to comment
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