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Why not working takeplayermoney?


Turbe$Z

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function giveWeaponsOnSpawn0 ( )
    giveWeapon ( source, 31, 3000 ) -- Gives the M4 weapon with 200 ammo
	takePlayerMoney ( source, 20 )
	else
	outputChatBox("You do not have enough money.", source, 255, 0, 0, false)
end
addEvent( "giveweaponm4", true )
addEventHandler( "giveweaponm4", root, giveWeaponsOnSpawn0 )

what wrong in this?

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There is no 'if' statement for 'else' at line 4. Try this:

function giveWeaponsOnSpawn0 ( )
  if getPlayerMoney(source) >= 20 then
    giveWeapon ( source, 31, 3000 ) -- Gives the M4 weapon with 200 ammo
    takePlayerMoney ( source, 20 )
  else
    outputChatBox("You do not have enough money.", source, 255, 0, 0, false)
  end
end
addEvent( "giveweaponm4", true )
addEventHandler( "giveweaponm4", root, giveWeaponsOnSpawn0 )

 

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11 minutes ago, Gravestone said:

There is no 'if' statement for 'else' at line 4. Try this:


function giveWeaponsOnSpawn0 ( )
  if getPlayerMoney(source) >= 20 then
    giveWeapon ( source, 31, 3000 ) -- Gives the M4 weapon with 200 ammo
    takePlayerMoney ( source, 20 )
  else
    outputChatBox("You do not have enough money.", source, 255, 0, 0, false)
  end
end
addEvent( "giveweaponm4", true )
addEventHandler( "giveweaponm4", root, giveWeaponsOnSpawn0 )

 

thanks

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