Tekken Posted October 7, 2016 Posted October 7, 2016 Hello community I have a question. Is it better to use predefined variables or functions? Like: localPlayer and getLocalPlayer() witch one will produce less lag? Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
Dealman Posted October 7, 2016 Posted October 7, 2016 Given that predefined variables are just that; predefined, they'll use less resources. However, the difference is likely to be so small that it won't make any difference whatsoever. If I help you in a thread and you need further assistance, please don't PM me - use the thread you created instead. This way everyone on the forum can take advantage of it.
Tekken Posted October 7, 2016 Author Posted October 7, 2016 Well thanks, that's what I was looking for. Well thanks, that's what I was looking for. Well thanks, that's what I was looking for. Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
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