..:D&G:.. Posted June 7, 2016 Share Posted June 7, 2016 Hello, I am using a screen blur effect shader but it doesn't seem to create the shader: Thanks. Link to comment
..:D&G:.. Posted June 7, 2016 Author Share Posted June 7, 2016 So then... no one knows how to fix it or what's wrong with it? Link to comment
Ren_712 Posted June 7, 2016 Share Posted June 7, 2016 focus on technique part. My bet is there is no valid technique, or badly declared. Link to comment
..:D&G:.. Posted June 7, 2016 Author Share Posted June 7, 2016 focus on technique part. My bet is there is no valid technique, or badly declared. Well this here are the techniques //------------------------------------------------------------------------------------------ // Techniques //------------------------------------------------------------------------------------------ technique blurh { pass P0 { VertexShader = compile vs_2_0 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } // Fallback technique fallback { pass P0 { // Just draw normally } } Link to comment
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