Gravestone Posted May 7, 2016 Posted May 7, 2016 When I change a game mode my every resource gets bugged. For example, it shows custom hud as well as GTA SA's hud, it plays original GTA SA's sound as well as my custom sounds, the weapon model pickups appear original but when equipped, it shows my custom weapons. How can I fix this bug? Clan war system http://sh.st/7r4nI
Gravestone Posted May 8, 2016 Author Posted May 8, 2016 MTA staff members can help me with this I guess? Clan war system http://sh.st/7r4nI
Gravestone Posted June 3, 2016 Author Posted June 3, 2016 Code has got to do nothing with that. All the scripts are different. It changes everything when a gamemode is changed or another map is started. Playing custom sounds as well as original. Showing original hud aswell as custom. Showing original nametags as well as custom. And every other thing. I don't know what's causing this. Clan war system http://sh.st/7r4nI
Moderators IIYAMA Posted June 4, 2016 Moderators Posted June 4, 2016 Probably a bad resource that is using the: root element for the addEventHandler with 'onResourceStart'. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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