stefutz101 Posted May 1, 2016 Share Posted May 1, 2016 How i can fix that bug when all cars fall from base ? I mean if cars are at secound floor they will fall while they arrive on the ground. How i can fix that ? Link to comment
Captain Cody Posted May 1, 2016 Share Posted May 1, 2016 Freeze them when they stream out, when they stream in unfreeze them. Link to comment
Moderators IIYAMA Posted May 1, 2016 Moderators Share Posted May 1, 2016 There is one other, render them at position. "onClientPreRender" setElementPosition Link to comment
GTX Posted May 2, 2016 Share Posted May 2, 2016 Or just freeze them permanently and when someone enters a vehicle, unfreeze it (onVehicleEnter). There's actually no need to slow down your code with renders and stream events and such... Link to comment
Tekken Posted May 2, 2016 Share Posted May 2, 2016 Best way is not mo make bases on the air and make them on default GTA ground. Link to comment
GTX Posted May 2, 2016 Share Posted May 2, 2016 Best way is not mo make bases on the air and make them on default GTA ground. Not necessarily, if he really wants bases in the air, then my answer is the best (or CodyL's). Link to comment
Captain Cody Posted May 2, 2016 Share Posted May 2, 2016 On stream out check if its a car if so Freeze; On stream in, check if its a car, if so unfreeze, simple as that causes 0 lag. Dear lord. https://wiki.multitheftauto.com/wiki/OnElementStartSync https://wiki.multitheftauto.com/wiki/OnElementStopSync https://wiki.multitheftauto.com/wiki/SetElementFrozen https://wiki.multitheftauto.com/wiki/GetElementType If you need help I'll write you a code later. Laptop doesn't want to work correctly so I can't at the moment. Link to comment
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