28WL Posted April 25, 2016 Share Posted April 25, 2016 How to change GTA:SA models in MTA:SA Map Editor? I mean, how I could change like some kind of default objects to dayz look like objects, .dff, .txd, .col? Link to comment
Faw[Ful] Posted April 25, 2016 Share Posted April 25, 2016 Get DFF, COL, TXD then you must create a script for that See those functions on wiki : engineImportTXD engineLoadCOL engineLoadDFF engineLoadTXD engineReplaceCOL engineReplaceModel Link to comment
28WL Posted April 26, 2016 Author Share Posted April 26, 2016 Get DFF, COL, TXDthen you must create a script for that See those functions on wiki : engineImportTXD engineLoadCOL engineLoadDFF engineLoadTXD engineReplaceCOL engineReplaceModel I need a program to change models in the whole GTA:SA. I have all models (.dff, .txd, .col) and I know how to change (mod) models in my server but I don't know how to change everything in MTA:SA Map Editor that I could map with different (modded) models. I'll try to start a resource if I will be able to do it. Your help is useless... I'll tell you if I did it. Link to comment
28WL Posted April 26, 2016 Author Share Posted April 26, 2016 I have changed the models in MTA:SA Map Editor by starting from console my resource which I have moved to "sever" location in my PC. There are no problems. I am going to continue my mapping. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now