Fist Posted March 30, 2016 Share Posted March 30, 2016 Hello. When i use setCameraMatrix it works all fine, but i want rotate angle to 180 and when i put in code in rotation 180 it only rotates like 10 or 20 not full 180. Is there solution for this? code setCameraMatrix (-1443.1142578125,-1509.5010986328,102.61036682129,180) Link to comment
AlvarO Posted March 30, 2016 Share Posted March 30, 2016 Check the variables and take a look using 5000. lookAtX: The x coordinate of the point the camera faces. lookAtY: The y coordinate of the point the camera faces. lookAtZ: The z coordinate of the point the camera faces. roll: The camera roll angle, -180 to 180. A value of 0 means the camera sits straight, positive values will turn it counter-clockwise and negative values will turn it clockwise. -180 or 180 means the camera is upside down. fov: the field of view angle, 0 to 180. The higher this value is, the more you will be able to see what is to your sides. Link to comment
Fist Posted March 30, 2016 Author Share Posted March 30, 2016 Check the variables and take a look using 5000.lookAtX: The x coordinate of the point the camera faces. lookAtY: The y coordinate of the point the camera faces. lookAtZ: The z coordinate of the point the camera faces. roll: The camera roll angle, -180 to 180. A value of 0 means the camera sits straight, positive values will turn it counter-clockwise and negative values will turn it clockwise. -180 or 180 means the camera is upside down. fov: the field of view angle, 0 to 180. The higher this value is, the more you will be able to see what is to your sides. i did use 5000, but still it rotated like 20 or 10, not full 180 angle. Link to comment
#RooTs Posted March 30, 2016 Share Posted March 30, 2016 use: setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) Link to comment
Fist Posted March 30, 2016 Author Share Posted March 30, 2016 use: setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) Why the heck i should use same thing only from server side? Link to comment
Fist Posted April 1, 2016 Author Share Posted April 1, 2016 so, there is kinda solution for this ? Link to comment
#RooTs Posted April 1, 2016 Share Posted April 1, 2016 so, there is kinda solution for this ? use the template arguments local pos1, pos2, pos3 = 1468.8785400391, -919.25317382813, 100.153465271 local pos4, pos5, pos6 = 1468.388671875, -918.42474365234, 99.881813049316 setCameraMatrix(source/localplayer, pos1, pos2, pos3, pos4, pos5, pos6 ) Link to comment
Fist Posted April 1, 2016 Author Share Posted April 1, 2016 so, there is kinda solution for this ? use the template arguments local pos1, pos2, pos3 = 1468.8785400391, -919.25317382813, 100.153465271 local pos4, pos5, pos6 = 1468.388671875, -918.42474365234, 99.881813049316 setCameraMatrix(source/localplayer, pos1, pos2, pos3, pos4, pos5, pos6 ) omg, its same thing. Pls dont post anymore. Link to comment
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