KariiiM Posted February 15, 2016 Share Posted February 15, 2016 Hello dear scripters, I want to ask if there's a way to check out how many CPU usage used for each script. Is there's a way? Best Regards, KariM Link to comment
tosfera Posted February 15, 2016 Share Posted February 15, 2016 I have seen it around somewhere, a few graphs. I guess Grafu had something like that to report fps drops in several areas, not sure if he created it himself or if it was actually released. Link to comment
TAPL Posted February 15, 2016 Share Posted February 15, 2016 getPerformanceStats or https://wiki.multitheftauto.com/wiki/Performance_browser Link to comment
Overkillz Posted February 15, 2016 Share Posted February 15, 2016 Might this function will be usefull for you https://wiki.multitheftauto.com/wiki/DxGetStatus was implemented on the last update of MTA 1.5.2 Link to comment
KariiiM Posted February 16, 2016 Author Share Posted February 16, 2016 Well thanks for all these answers I'll go ahead and try that. Link to comment
OfficialLive Posted February 16, 2016 Share Posted February 16, 2016 https://community.multitheftauto.com/index.php?p= ... s&id=12364 CPU Usage script By Xenius Link to comment
KariiiM Posted February 16, 2016 Author Share Posted February 16, 2016 https://community.multitheftauto.com/index.php?p=resources&s=details&id=12364CPU Usage script By Xenius I just started scripting it But anyway thanks alot Link to comment
Noki Posted February 17, 2016 Share Posted February 17, 2016 Might this function will be usefull for you https://wiki.multitheftauto.com/wiki/DxGetStatuswas implemented on the last update of MTA 1.5.2 If you even bothered to look at that page you would see it had been implemented long before 1.5.2. 'ipb' made by Arran comes in the default resource pack. And I believe the is a web resource called performancebrowser (I think) which has similar functionality. Link to comment
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