stefutz101 Posted December 12, 2015 Share Posted December 12, 2015 Hi i have a mta server and i have some green groups in list of groups and this create some errors in debugscript . How i can delete that groups ? Where are clans saved ? http://postimg.org/image/rjvle4dll/ Thanks in advance ! Link to comment
Captain Cody Posted December 12, 2015 Share Posted December 12, 2015 What group system is it, or is it custom. Link to comment
stefutz101 Posted December 12, 2015 Author Share Posted December 12, 2015 This group is a group-system what was in gamemode . Gamemode was downloaded from internet and groupsystem is compiled so it isn't changed , i guess. Link to comment
Captain Cody Posted December 12, 2015 Share Posted December 12, 2015 Oh, well cannot help with compiled scripts sorry. Link to comment
stefutz101 Posted December 13, 2015 Author Share Posted December 13, 2015 I just downloaded a uncompiled version . And i have 2 questions: 1)Where i must look to see where are clans saved ? http://prntscr.com/9dl7lq 2) Can i use these function to delete that green groups ? --[[ addGang - Arguments: gangName, gangLeader. Returns: true or false. removeGang - Arguments: gangName. Returns: true or false. doesGangExists - Arguments: gangName. Returns: true or false. getGangList - Arguments: None. Returns: A table with gang list. getGangMembers - Arguments: gangName. Returns: A table with gang members. addGangMember - Arguments: gangName, accountName, addedBy. Returns: true or false (if false, it'll return a second argument with the error.). removeGangMember - Arguments: gangName, accountName, kickerName (if used it'll output who kicked the member, else it'll output that you left). isGangMember - Arguments: gangName, accountName. Returns: true or false. getAccountGang - Arguments: accountName. Returns: The gang name, 'None' otherwise. getGangLeader - Arguments: gangName. Returns: The gang leader. getGangSubLeaders - Arguments: gangName. Returns: A JSON string with gang sub leaders. isPlayerGangInvited - Arguments: thePlayer. Returns: 3 arguments: invited, gangName, inviter. getPlayersByGang - Arguments: gangName. Returns: A table with gang players. isGangSubLeader - Arguments: gangName, accountName. Returns: true or false. ]] Like : removeGang("SRI") ? (watch first photo , in first post ) Thancks in advance ! Link to comment
Tekken Posted December 13, 2015 Share Posted December 13, 2015 (edited) 1) Clans saves in registry.db from server/deathmatch/ , you will need something like this to open it 2) Technically if the functions works correct then yes. removeGang("GangName") Greetings. Edited December 14, 2015 by Guest Link to comment
stefutz101 Posted December 13, 2015 Author Share Posted December 13, 2015 Thank you ! Works . Link to comment
Tekken Posted December 13, 2015 Share Posted December 13, 2015 Thank you ! Works . No problem. Link to comment
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