Jump to content

Player slots/Gang Wars


Recommended Posts

Posted

I'm sure this has been asked for already, but I'd like to state my

desire for more simultaneous players per server. The more players

the server can support, the better gangwars can be.

I plan to write this mod with gang wars where each square block

needs to be taken, by keeping 50% of the population of that square

block as your gang for an amount of time. When this threshold is

getting close to being breached, an alarm should sound.

Areas of territory each have their own crime potentials, and holding

teritory provides benefits, in the form of guns, money, or cars, to the

gang holding the territory. Vehicles may or may not be locked if you

are in rival gang territory.

I imagine this, with games that could potentially go on for days,

the map looking like the game of life.

Your gang allegance is not visible to other players. You can join a gang

on invitation, and even act as a double agent. Typically, your appearance

should identify your gang, but this would not be the rule.

Being killed knocks you out for an hour.

Taking territory will require coordination, strategy, and skill.

This mod would also effectively use more of the map than normal play.

...

MTA Team, do you know yet if SA suports more vehicles per zone?

I would be happy to know if you were already developing for SA,

with an advance copy.

Posted
I would be happy to know if you were already developing for SA,

with an advance copy.

dude.... i like your idea, sounds very efficient, and intriguing

Good luck on developing it :):D8)

But SA is not out for PC!

Posted
I would be happy to know if you were already developing for SA,

with an advance copy.

If we are, we wouldn't (and couldn't) say.

Your idea sounds interesting though.

Posted

What also should be added in this mode is flashing territory like in SA, so people know where to go easily. eAi's post sounded like they are developing with an advance copy but keeping it a secret. Even though I don't think they are, but would rockstar let them have an advance copy so they could start making it?

Posted

if anyone deserved an advanced copy, the mta guys do. But I seriously doubt it.

SA uses another tweaked version of the same game engine, so a lot of the work they have put into learning how to manipulate the game already can be applied to the SA (possibly) but i imagine there will be a lot of adapting and reworking.

Posted

I don't think it is possible that the mta team can already have SA because it hasn't gone gold yet. Once it gets gold and its 2 weeks before the release, the mta team should desreve it.

Posted
I don't think it is possible that the mta team can already have SA because it hasn't gone gold yet. Once it gets gold and its 2 weeks before the release, the mta team should desreve it.

actually, im sure its ready to go, the only reason they dont have it released is probably due to their sony contract.

my guess is they are just bogarting it.

Posted

of course it will be better. the pc version will probablt have mouse, mp3, and custom skins just like the other releases. maybe sa will have even more advantages, who knows.

it'll be better no matter what, cause if its on pc, its moddable.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...