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Building a server on OS X


Pi.R

Question

Posted

Hello guys,

I would like to build my server on Mac OS X and I tried to follow this tutorial https://wiki.multitheftauto.com/wiki/Bu ... n_Mac_OS_X

However, I encountered two issues :

-

Our network module is distributed as a precompiled binary library. The latest version for Mac OS X can be downloaded from our Downloads page on Google Code.
The download page is not available anymore.

- When i do the autoreconf -fi in my terminal, I have this error : autoreconf: 'configure.ac' or 'configure.in' is required

Can someone help me?

Cheers.

11 answers to this question

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Posted
If you're building from the git master branch, then get the 1.6 Linux server binary archive from here: https://nightly.multitheftauto.com/ and extract the net.so

Could you be more precise about how to do it please?

Are you running autoreconf -fi in the correct directory?

Certainly not. Could you tell me which directory I should execute the command in?

Cheers.

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Posted

392883ScreenShot20151207at233837.png

This is what I have.

Concerning github source code, there is nothing in the wiki talking about any github repository... So I'm a bit confused.

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  • MTA Team
Posted

The article assumes you already have the source code. The article is also 5 years old, and there could be other problems with it.

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  • MTA Team
Posted

I can only explain how to build the 1.5 Linux server on Linux. I guess building on Mac will be similar:

1) Get the source

One way is download a zip: https://github.com/multitheftauto/mtasa ... /1.5.1.zip

2) Build by running initial-install.sh (which is in the source root directory)

3) Then run mta-install.sh to get all the server files into MTA10_Server/output

  • 0
Posted

This is what I get at the end of the execution of initial-install.sh

make: Nothing to be done for `all'.

make: Nothing to be done for `static'.

make: *** No targets specified and no makefile found. Stop.

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  • MTA Team
Posted

I just tried building on OSX and was there a ton of compile errors. I don't think it going to be fixed for anytime soon.

  • 0
Posted

As an alternative, you could use a virtual machine to run the server (e.g. VirtualBox/VMWare + some Linux) and create a network bridge.

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