vXHazE Posted November 16, 2015 Share Posted November 16, 2015 Hi, I want to mod in a different hud and every time i mod one in the original one and the moded one overlap can anyone help me btw i dont know a lot about scripting. :D Link to comment
' A F . Posted November 16, 2015 Share Posted November 16, 2015 showPlayerHudComponent Link to comment
Tekken Posted November 17, 2015 Share Posted November 17, 2015 It's beter to use setPlayerHudComponentVisible as showPlayerHudComponent is deprecated. Link to comment
vXHazE Posted November 18, 2015 Author Share Posted November 18, 2015 ive tried to make my own script like the wiki said to do but im not any good at scripting and it doesn't work Link to comment
iPrestege Posted November 18, 2015 Share Posted November 18, 2015 -- #ServerSide addEventHandler ( "onPlayerJoin", root, function ( ) setPlayerHudComponentVisible ( source, "all", false ) end ) It's very simple to hide it just use the event when the player join and the function to hide all the hud as it's in the Wiki. Link to comment
vXHazE Posted November 19, 2015 Author Share Posted November 19, 2015 i put this on the server.lau addEventHandler ( "onPlayerJoin", root, function ( ) setPlayerHudComponentVisible ( source, "all", false ) end ) on meta i put and on client i put local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted" } addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, false ) end end) and it doesn't work Link to comment
Tekken Posted November 20, 2015 Share Posted November 20, 2015 You definitely did something wrong! Also you don't need the client version, this one should be enough: Server.lua addEventHandler("onPlayerJoin", getRootElement(), function() setPlayerHudComponentVisible(source, "all", false); end); meta.xml <meta> <info author="POWA" version="1.0" type="script"/> <script src="server.lua" type="server"/> </meta> Link to comment
vXHazE Posted November 21, 2015 Author Share Posted November 21, 2015 Cheers for helping me but this doesn't work either Link to comment
Rockyz Posted November 21, 2015 Share Posted November 21, 2015 Check Your Files and The Meta addEventHandler ( "onPlayerJoin", root, function ( ) setPlayerHudComponentVisible ( source, "all", false ); end; ); Link to comment
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