kewiiNNN Posted November 10, 2015 Share Posted November 10, 2015 Im hosting a server with 1 gb mods and scripts but when i join then its black screen with a circle at the bottom and couting MB to 1 gb and i takes about more then 5 minutes to get into server. How to change that so i will get in server quickly? Link to comment
Jusonex Posted November 10, 2015 Share Posted November 10, 2015 How to change that so i will get in server quickly? Don't load so many mods. It needs of course some time to process that much data. As an alternative, you could load these mods asynchronously using engineSetAsynchronousLoading and not right after joining. Link to comment
kewiiNNN Posted November 10, 2015 Author Share Posted November 10, 2015 i need lots of mods to make the best free roam server.. Link to comment
Jaysds1 Posted November 10, 2015 Share Posted November 10, 2015 impossible, no such thing of a "best freeroam server"... There's such thing as a funnest freeroam server, a creative freeroam server... and some other things In MTA you can't really have a "best" freeroam server Link to comment
kewiiNNN Posted November 11, 2015 Author Share Posted November 11, 2015 What if i buy mta server will it load faster?? Link to comment
Jaysds1 Posted November 11, 2015 Share Posted November 11, 2015 Only to a certain extent. Either way, your clients wont like loading that much, unless you allow them to choose what mods they want loaded. Link to comment
Noki Posted November 13, 2015 Share Posted November 13, 2015 impossible, no such thing of a "best freeroam server"...There's such thing as a funnest freeroam server, a creative freeroam server... and some other things That's completely subjective. How to change that so i will get in server quickly? Don't load so many mods. It needs of course some time to process that much data. As an alternative, you could load these mods asynchronously using engineSetAsynchronousLoading and not right after joining. What is the default state of asynchronous loading? If you want to lessen the initial download on players, you can download them in the background. Link to comment
kewiiNNN Posted November 13, 2015 Author Share Posted November 13, 2015 I mean when they downloaded all mods and connect to server then it takes 5 minutes Link to comment
Jaysds1 Posted November 13, 2015 Share Posted November 13, 2015 Basically what we're showing you is that the players can download the resources, and then connect to the game and while they're moving around the mods are being downloaded in the background; whereas if you don't use the engineSetAsynchronousLoading, then the player will have to wait 5 mins depending on their connection speed and the server connection speed also how big the file is which might make the waiting time longer and all of this would go to waste because players would see that the waiting time is long and would just go to another server by the time the download reach 10% complete. Just use engineSetAsynchronousLoading and done. Link to comment
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