DarkByte Posted September 25, 2015 Author Posted September 25, 2015 One last thing. When laser and image is aiming on a vehicle or a enemy to be red. Can you help me? When I hear someone saying Mac is better than PC. w0t?w0t? w0t? Great minds discuss ideas, average minds discuss events and small minds discuss people.
Moderators IIYAMA Posted September 25, 2015 Moderators Posted September 25, 2015 Try this: local imageLocation = "image.png" local imageSizeX,imageSizeY = 100,100 local extendLine = function ( x,y,z,x2,y2,z2,length ) local vx = x2 - x local vy = y2 - y local vz = z2 - z local ratio = length/(getDistanceBetweenPoints3D ( x,y,z,x2,y2,z2 )) vx = vx*ratio vy = vy*ratio vz = vz*ratio return (x + vx),(y + vy),(z + vz) end local texture = dxCreateTexture(imageLocation,"dxt5") or imageLocation -- createTexture + fallback local renderTankLine = function () local theVeh = getPedOccupiedVehicle(localPlayer) if theVeh and getElementModel(theVeh) == 432 then local x,y,z = getVehicleComponentPosition( theVeh, "misc_c","world" ) local x1,y1,z1 = getVehicleComponentPosition( theVeh, "misc_a","world" ) if x and x1 then local endX,endY,endZ = extendLine(x1,y1,z1,x,y,z,10000) local hit,endX2,endY2,endZ2,hitElement = processLineOfSight ( x,y,z,endX,endY,endZ, true, -- checkBuildings true, -- checkVehicles true, -- checkPlayers true, -- checkObjects true, -- checkDummies false, -- seeThroughStuff false, -- ignoreSomeObjectsForCamera false, -- shootThroughStuff theVeh -- ignoredElement ) local laserColor = tocolor(0,255,0,255) if hit then endX,endY,endZ = endX2,endY2,endZ2 if hitElement then local elementType = getElementType(hitElement) if elementType == "vehicle" or elementType == "ped" then laserColor = tocolor(255,0,0,255) end end end local imageCenterX,imageCenterY = getScreenFromWorldPosition (endX,endY,endZ) if imageCenterX and imageCenterY then dxDrawImage(imageCenterX-imageSizeX/2,imageCenterY-imageSizeY/2,imageSizeX,imageSizeY,texture) end dxDrawLine3D (x,y,z,endX,endY,endZ,laserColor,10) end end end addEventHandler("onClientRender",root,renderTankLine) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
DarkByte Posted September 25, 2015 Author Posted September 25, 2015 Yea its workin', but when player is aiming in his team mate laser turns in red but i don't need that When I hear someone saying Mac is better than PC. w0t?w0t? w0t? Great minds discuss ideas, average minds discuss events and small minds discuss people.
Moderators IIYAMA Posted September 25, 2015 Moderators Posted September 25, 2015 That is not so hard, you can do that by yourself. getPlayerTeam Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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