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SDK compatibilty


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what compilers could you theordically make a SDK with BESIDE C/C++?

assuming you could....MAYBE implement them.

looking for the simpler languages...like..Delphi or vb....

simple or complicated this or no.

of course im wondering of what other launguages....

i know not much more then Delphi and vb, but would

C#, J++, or something to this effect work?

EDIT:

i ask because C++ is hard, and i wanna know what else i can study up for...lol

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It'd be possible with any language that supports "real" dlls, i.e. almost any appart from VB. The reason not to is that the SDK contains quite a large code base so that'd have to be converted perfectly (and compile the same) in another language's compiler.

Yes, it'd be possible but not really worth it.

eAi

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bump...lol

jk.

i was acually looking for more like a list sort of thing...

because, ive never once made a DLL.

lol

not even activeX...ive made apps, never a DLL.

what are (theoredically, convesions made) compilers?

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i see where this is going...is C/C++ the only launguage that can bult "proper"

.dll files, im asking, if not, what others, in list form ;P

(btw @ slush, theoredically, you could make a addon to store all of the server's settings into a .ini

and make commands as simple as "Car = 293.1! 193! 193.30!"

or isnt that correct?)

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If you know VB already, you shouldn't have a great deal of difficulty learning C++. Also bear in mind that MTA itself will probably handle a lot of the complicated stuff.

you serious? lol, C++ is jibberish compared to VB.

even delphi.

its on a new level.

that my pot enduced brain cannot yet comprehend.

lol.

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I think you'd have to create the main addon in C++, which could interface with a dll in another language. I think it'd be extremly hard to get a dll to compile correctly in another language. For example, as slush said, you could make an addon that'd allow people to use a scripting language (e.g. LUA) to write game modes, or you could create an addon that'd add COM support, so VB could be used... Theres lots of possiblities, just C++ will probably always be involved at some point, even if its a 3rd party who wrote the actual code.

eAi

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I think you'd have to create the main addon in C++, which could interface with a dll in another language. I think it'd be extremly hard to get a dll to compile correctly in another language. For example, as slush said, you could make an addon that'd allow people to use a scripting language (e.g. LUA) to write game modes, or you could create an addon that'd add COM support, so VB could be used... Theres lots of possiblities, just C++ will probably always be involved at some point, even if its a 3rd party who wrote the actual code.

eAi

well, as for VB being implemented...unless your running win32 server...

good luck...lol

in any case.........thanks for answering my Qs' now ill be off.

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