Jump to content

GUI with trigger


huyjvguyen

Recommended Posts

Posted
  
client: 
function tesst() 
wwindow = guiCreateWindow(100, 100, 100,100,"tesst gui" , false) 
edit = guiCreateEdit(10, 20, 20, 20,"", fasle, wwindow) 
btn = guiCreateButton(10, 25, 10, 10,"test btn", wwindow) 
addEventHandler("onClientGUIClick", btn, testbtn, false) 
end 
bindKey("l", "down", tesst) 
  
function testbtn() 
leb = guiGetText(edit) 
triggerServerEvent("trigger", getLocalPlayer(), player, leb) 
  
end 
server: 
function trig(player, leb) 
  
outputChatBox("say"..tostring(leb), source) 
outputChatBox("say"..tostring(leb), player) 
  
end 
addEvent("trigger", true) 
addEventHandler("trigger", getRootElement(), trig) 
  

debug is : bad arg??

Posted
Which line or side the error exist? and what you're trying to do

i think , error in function testbtn, this function not trigger id leb

We are not thinking about errors, check debugscript 3 by typing: /debugscript 3

and tell us what you want to make , i mean tell us about your project idea

Posted

My ideas are very difficult to explain,

but i got a problem:

when i make 3 client function

function1 --> function2 -->function3 ( the element function 1 not send to function3)

but when i make just 2 funtion

function1 -- > function2 ( the element on function 1 when send to function2 and trigger server function)

Posted
My ideas are very difficult to explain,

You want when you type something in the Edit it shows in the say chat ?

that's what i understood by reading your code

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...