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Ped Client side visible server side.


Tekken

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HI,

I have a DayZ server and I want to make a new zombie spawn system the current one is like this:

5 secounds > check if player is around objects > if not spawn ped 8-20m distance and 1-3m altitude.

So I want to make a spawn table and when server start to spawn peds from the table, but this will make big lag, a few days ago i've seen on a server that they calculate ped on client and sync them with server.

My question is how to do it?

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Then you should post it for future reference.

It's hard to explain, but,

Ped spawn points are stored in *.map files on a player reach certain request's the client ask server to spawn a ped in certain spawnpoints, from the *.map files.

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