Tekken Posted August 20, 2015 Share Posted August 20, 2015 HI, I have a DayZ server and I want to make a new zombie spawn system the current one is like this: 5 secounds > check if player is around objects > if not spawn ped 8-20m distance and 1-3m altitude. So I want to make a spawn table and when server start to spawn peds from the table, but this will make big lag, a few days ago i've seen on a server that they calculate ped on client and sync them with server. My question is how to do it? Link to comment
JR10 Posted August 21, 2015 Share Posted August 21, 2015 You could do the timer and the calculations client-side and when ready send the coords server-side. Link to comment
Tekken Posted August 21, 2015 Author Share Posted August 21, 2015 You could do the timer and the calculations client-side and when ready send the coords server-side. Thank's but I found a beter way. Link to comment
JR10 Posted August 21, 2015 Share Posted August 21, 2015 Then you should post it for future reference. Link to comment
Tekken Posted August 21, 2015 Author Share Posted August 21, 2015 Then you should post it for future reference. It's hard to explain, but, Ped spawn points are stored in *.map files on a player reach certain request's the client ask server to spawn a ped in certain spawnpoints, from the *.map files. Link to comment
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