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otra vez hola


enzo99

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local posiciones = { 
    {915.23016, -1235.21667, 17.21094}, 
    {2032.97852, -1415.29419, 16.99219}, 
    {2429.28003, -2466.19263, 13.63142}, 
    {703.99664, -1482.42444, 5.46875}, 
    {1533.02673, 750.30219, 11.02344}, 
    {1885.90002, 2288.90771, 10.82031}, 
    {2573.03003, 1240.09570, 10.8203}, 
    {2621.66309, 2344.75195, 10.82031}, 
    {-2291.14380, 113.37203, 35.31250}, 
    {-2186.23608, 698.36279, 53.89063}, 
    {-1984.88074, 305.35388, 35.17188}, 
    {-2648.71777, 18.41634, 6.13281} 
    } 
     
function spawn1() 
 local randoma = unpack ( posiciones [ math.random ( #posiciones ) ] ) 
 spawnPlayer(source, randoma, 0, 0) 
     setPlayerMoney ( source, 1000 )     
    fadeCamera (source, true) 
    setTimer ( fadeCameraDelayed, 5000, 1, source )  
    setCameraTarget (source, source) 
    giveWeapon ( source, 31, 100) 
    giveWeapon ( source, 29, 90) 
    giveWeapon ( source, 34, 10) 
end 
addEvent("spawn1", true) 
addEventHandler("spawn1", root, spawn1) 
  
function spawn2() 
 spawnPlayer(source, 1960.51489, -1244.04102, 19.95162, 0, 100) 
      setPlayerMoney ( source, 1000 )    
    fadeCamera (source, true) 
    setTimer ( fadeCameraDelayed, 5000, 1, source )  
    setCameraTarget (source, source) 
    giveWeapon ( source, 31, 100) 
    giveWeapon ( source, 29, 90) 
    giveWeapon ( source, 34, 10) 
end 
addEvent("spawn2", true) 
addEventHandler("spawn2", root, spawn2) 
  
function spawn3() 
 spawnPlayer(source, 1567.95557, -1894.80115, 13.56010, 0, 258) 
      setPlayerMoney ( source, 1000 )    
    fadeCamera (source, true) 
    setTimer ( fadeCameraDelayed, 5000, 1, source )  
    setCameraTarget (source, source) 
    giveWeapon ( source, 31, 100) 
    giveWeapon ( source, 29, 90) 
    giveWeapon ( source, 34, 10) 
end 
addEvent("spawn3", true) 
addEventHandler("spawn3", root, spawn3) 
  
function spawn4() 
 spawnPlayer(source, 2487.00610, -1647.35779, 14.07031, 0, 106) 
      setPlayerMoney ( source, 1000 )    
    fadeCamera (source, true) 
    setTimer ( fadeCameraDelayed, 5000, 1, source )  
    setCameraTarget (source, source) 
    giveWeapon ( source, 31, 100) 
    giveWeapon ( source, 29, 90) 
    giveWeapon ( source, 34, 10) 
end 
addEvent("spawn4", true) 
addEventHandler("spawn4", root, spawn4) 
  
function spawn5() 
 spawnPlayer(source, 284.75937, 1977.66284, 17.64063, 0, 287) 
      setPlayerMoney ( source, 1000 )    
    fadeCamera (source, true) 
    setTimer ( fadeCameraDelayed, 5000, 1, source )  
    setCameraTarget (source, source) 
    giveWeapon ( source, 31, 100) 
    giveWeapon ( source, 29, 90) 
    giveWeapon ( source, 34, 10) 
end 
addEvent("spawn5", true) 
addEventHandler("spawn5", root, spawn5) 
  
function spawn6() 
 spawnPlayer(source, 2259.12915, -1092.52771, 42.64063, 0, 165) 
      setPlayerMoney ( source, 1000 )    
    fadeCamera (source, true) 
    setTimer ( fadeCameraDelayed, 5000, 1, source )  
    setCameraTarget (source, source) 
    giveWeapon ( source, 31, 100) 
    giveWeapon ( source, 29, 90) 
    giveWeapon ( source, 34, 10) 
end 
addEvent("spawn6", true) 
addEventHandler("spawn6", root, spawn6) 
  
function spawn7() 
 spawnPlayer(source, 1497.12366, -1659.82898, 14.04688, 0, 284) 
      setPlayerMoney ( source, 1000 )    
    fadeCamera (source, true) 
    setTimer ( fadeCameraDelayed, 5000, 1, source )  
    setCameraTarget (source, source) 
    giveWeapon ( source, 31, 100) 
    giveWeapon ( source, 29, 90) 
    giveWeapon ( source, 34, 10) 
end 
addEvent("spawn7", true) 
addEventHandler("spawn7", root, spawn7) 

function civilian() 
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Civilian", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(241, 0, 0, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100x Colt 45", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100x Shotgun", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("400x Uzi", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("300x AK 47", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("30x Rifle", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("30x Rifle", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 1", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
function crusader()
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Crusader", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(255, 255, 0, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100 Armour", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Shovel", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("400x Silenced", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100x Sawad-off", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("200x Tec-9", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("300x Rifle", sW*0.5592972181551977, sH*0.6491458333333333, sW*0.7379209370424597, sH*0.6958333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 2", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
 
function mexican()
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Mexican", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(255, 20, 147, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Chainsaw", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100x Deagle", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("600x AK-47", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("50x Shotgun", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("15x Molotov", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("600x Flamethrower", sW*0.5592972181551977, sH*0.6491458333333333, sW*0.7379209370424597, sH*0.6958333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 3", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
 
function robber()
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Robber", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(255, 127, 0, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Bat", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("400x Colt", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("30x Combat Shotgun", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("300x Tec-9", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("150x AK-47", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("600x Spraycan", sW*0.5592972181551977, sH*0.6491458333333333, sW*0.7379209370424597, sH*0.6958333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 4", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
 
function army()
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Army", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(35, 35, 142, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Katana", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100x Deagle", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("500x M4", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Rocket Launcher", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("30x Satchel", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 5", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
 
function secret()
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Secret Service Agent", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(0, 245, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Katana", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100x Colt 45", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("400x MP5", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("300x Sniper", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("15x Grenade", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 6", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
 
function secret()
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Secret Service Agent", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(0, 245, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Katana", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("100x Colt 45", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("400x MP5", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("300x Sniper", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("15x Grenade", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 6", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
 
function cop()
local sW, sH = guiGetScreenSize()
        dxDrawRectangle(sW*0.5490483162518302, sH*0.28125, sW*0.2452415812591508, sH*0.5331273792093704, tocolor(0, 0, 0, 182), true)
        dxDrawText("Cop", sW*0.5592972181551977, sH*0.2942708333333333, sW*0.7379209370424597, sH*0.359375, tocolor(0, 255, 0, 120), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("50 Armour", sW*0.5592972181551977, sH*0.3723958333333333, sW*0.7379209370424597, sH*0.4270833333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("1x Nightstick", sW*0.5592972181551977, sH*0.4270833333333333, sW*0.7379209370424597, 0.4817708333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("400x Colt 45", sW*0.5592972181551977, sH*0.4817708333333333, sW*0.7379209370424597, sH*0.5364583333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("30x Shotgun", sW*0.5592972181551977, sH*0.5364583333333333, sW*0.7379209370424597, sH*0.5911458333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("300x MP5", sW*0.5592972181551977, sH*0.5911458333333333, sW*0.7379209370424597, sH*0.6458333333333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Skin: 6", sW*0.5592972181551977, sH*0.6888020833333333, sW*0.7379209370424597, sH*0.7434895833333333, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
        dxDrawText("Ciudad: Los Santos", sW*0.5592972181551977, sH*0.7565104166666667, sW*0.7379209370424597, sH*0.8111979166666667, tocolor(255, 255, 255, 255), 2.00, "default", "left", "top", false, false, true, false, false)
end
 
addEventHandler("onClientResourceStart", root,
 function()
  muestra = createPed(0, 1492.42236, -1407.00012, 23.61719)
  setCameraMatrix(1491.48572, -1402.52332, 23.61719, 1491.42236, -1407.00012, 23.61719)
  addEventHandler("onClientRender", root, civilian)
 end)
 
 addEventHandler("onClientPlayerWasted", localPlayer,
 function()
   muestra = createPed(0, 1492.42236, -1407.00012, 23.61719)
  setCameraMatrix(1491.48572, -1402.52332, 23.61719, 1491.42236, -1407.00012, 23.61719)
  addEventHandler("onClientRender", root, civilian)
end)
 
  function cambio()
 if (getElementModel(muestra) == 0) then
   setElementModel(muestra, 100)
    removeEventHandler("onClientRender", root, civilian)
    addEventHandler("onClientRender", root, crusader)
elseif (getElementModel(muestra) == 100) then
   setElementModel(muestra, 258)
    removeEventHandler("onClientRender", root, crusader)
    addEventHandler("onClientRender", root, mexican)
elseif (getElementModel(muestra) == 258) then
   setElementModel(muestra, 106)
    removeEventHandler("onClientRender", root, mexican)
    addEventHandler("onClientRender", root, robber)
    elseif (getElementModel(muestra) == 106) then
   setElementModel(muestra, 287)
    removeEventHandler("onClientRender", root, robber)
    addEventHandler("onClientRender", root, army)
    elseif (getElementModel(muestra) == 287) then
   setElementModel(muestra, 165)
    removeEventHandler("onClientRender", root, army)
    addEventHandler("onClientRender", root, secret)
elseif (getElementModel(muestra) == 165) then
   setElementModel(muestra, 284)
    removeEventHandler("onClientRender", root, secret)
    addEventHandler("onClientRender", root, cop)
 end
end
bindKey("arrow_r", "down", cambio)
 
  function volver()
 if (getElementModel(muestra) == 100) then
   setElementModel(muestra, 0)
    addEventHandler("onClientRender", root, civilian)
    removeEventHandler("onClientRender", root, crusader)
elseif (getElementModel(muestra) == 258) then
   setElementModel(muestra, 100)
    addEventHandler("onClientRender", root, crusader)
    removeEventHandler("onClientRender", root, mexican)
elseif (getElementModel(muestra)) == 106 then
   setElementModel(muestra, 258)
    addEventHandler("onClientRender", root, mexican)
    removeEventHandler("onClientRender", root, robber)
elseif (getElementModel(muestra)) == 287 then
   setElementModel(muestra, 106)
    addEventHandler("onClientRender", root, robber)
    removeEventHandler("onClientRender", root, army)
elseif (getElementModel(muestra)) == 165 then
   setElementModel(muestra, 287)
    addEventHandler("onClientRender", root, army)
    removeEventHandler("onClientRender", root, secret)
    elseif (getElementModel(muestra)) == 284 then
   setElementModel(muestra, 165)
    addEventHandler("onClientRender", root, secret)
    removeEventHandler("onClientRender", root, cop)
 end
end
bindKey("arrow_l", "down", volver)
 
 function Modelos()
 if (getElementModel(muestra) == 0) then
  triggerServerEvent("spawn1", localPlayer)
  destroyElement(muestra)
  setCameraTarget(getLocalPlayer())
  removeEventHandler("onClientRender", root, civilian)
  removeEventHandler("onClientRender", root, crusader)
  removeEventHandler("onClientRender", root, mexican)
      removeEventHandler("onClientRender", root, robber)
       removeEventHandler("onClientRender", root, army)
         removeEventHandler("onClientRender", root, secret)
             removeEventHandler("onClientRender", root, cop)
elseif (getElementModel(muestra) == 100) then
  triggerServerEvent("spawn2", localPlayer)
  destroyElement(muestra)
  setCameraTarget(getLocalPlayer())
  removeEventHandler("onClientRender", root, civilian)
  removeEventHandler("onClientRender", root, crusader)
    removeEventHandler("onClientRender", root, mexican)
        removeEventHandler("onClientRender", root, robber)
         removeEventHandler("onClientRender", root, army)
           removeEventHandler("onClientRender", root, secret)
               removeEventHandler("onClientRender", root, cop)
elseif (getElementModel(muestra) == 258) then
  triggerServerEvent("spawn3", localPlayer)
  destroyElement(muestra)
  setCameraTarget(getLocalPlayer())
  removeEventHandler("onClientRender", root, civilian)
  removeEventHandler("onClientRender", root, crusader)
  removeEventHandler("onClientRender", root, mexican)
      removeEventHandler("onClientRender", root, robber)
       removeEventHandler("onClientRender", root, army)
         removeEventHandler("onClientRender", root, secret)
             removeEventHandler("onClientRender", root, cop)
elseif (getElementModel(muestra) == 106) then
  triggerServerEvent("spawn4", localPlayer)
  destroyElement(muestra)
  setCameraTarget(getLocalPlayer())
  removeEventHandler("onClientRender", root, civilian)
  removeEventHandler("onClientRender", root, crusader)
  removeEventHandler("onClientRender", root, mexican)
    removeEventHandler("onClientRender", root, robber)
     removeEventHandler("onClientRender", root, army)
       removeEventHandler("onClientRender", root, secret)
           removeEventHandler("onClientRender", root, cop)
elseif (getElementModel(muestra) == 287) then
  triggerServerEvent("spawn5", localPlayer)
  destroyElement(muestra)
  setCameraTarget(getLocalPlayer())
  removeEventHandler("onClientRender", root, civilian)
  removeEventHandler("onClientRender", root, crusader)
  removeEventHandler("onClientRender", root, mexican)
    removeEventHandler("onClientRender", root, robber)
 removeEventHandler("onClientRender", root, army)
   removeEventHandler("onClientRender", root, secret)
       removeEventHandler("onClientRender", root, cop)
 elseif (getElementModel(muestra) == 165) then
  triggerServerEvent("spawn6", localPlayer)
  destroyElement(muestra)
  setCameraTarget(getLocalPlayer())
  removeEventHandler("onClientRender", root, civilian)
  removeEventHandler("onClientRender", root, crusader)
  removeEventHandler("onClientRender", root, mexican)
    removeEventHandler("onClientRender", root, robber)
 removeEventHandler("onClientRender", root, army)
  removeEventHandler("onClientRender", root, secret)
      removeEventHandler("onClientRender", root, cop)
elseif (getElementModel(muestra) == 284) then
  triggerServerEvent("spawn7", localPlayer)
  destroyElement(muestra)
  setCameraTarget(getLocalPlayer())
 
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