Jump to content

Most efficient (Or fast) method


Recommended Posts

Posted

Hello everyone, my idea today is converting a JSON string (created from an array or the array itself depending on the method) to be constantly updated, To indicate the player's pressed keys.

My first thought was element data, the second one was triggerEvent.

Wich is the best and fastest method to do this? (Lowest latency / delay)

Greetz

HyPeX

My ingame nick is ~HyPeX~

BF3 Gamemode Progress: ~30% - Currently working on AI & MapManager

gKhdyRJ.png

Posted

You can do a test with getTickCount ( ) - firstly check element data, secondly trigger and check what method was done with less seconds.

Posted
You can do a test with getTickCount ( ) - firstly check element data, secondly trigger and check what method was done with less seconds.

Yeah, i was also wondering if there was any other. (For example, exports)

My ingame nick is ~HyPeX~

BF3 Gamemode Progress: ~30% - Currently working on AI & MapManager

gKhdyRJ.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...