Carlos23 Posted March 12, 2015 Posted March 12, 2015 It would be a problem. I put away a box by forklift in a marker. But the marker does not detect that it is. Why? This is MTA problem?
Dealman Posted March 12, 2015 Posted March 12, 2015 You can use col shapes instead, and then use isElementWithinColShape. If I help you in a thread and you need further assistance, please don't PM me - use the thread you created instead. This way everyone on the forum can take advantage of it.
JR10 Posted March 12, 2015 Posted March 12, 2015 If the object is a GTA world object, then it's not going to be detected. Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
Carlos23 Posted March 14, 2015 Author Posted March 14, 2015 MTA object (createObject) Colshape is bad solution..
Moderators IIYAMA Posted March 15, 2015 Moderators Posted March 15, 2015 @Carlos23 +1 Colshapes hardly detect the element type "object". Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Addlibs Posted March 15, 2015 Posted March 15, 2015 Is the marker handler server side? I don't think the server is aware of box movement via physics engine. Previously known as MrTasty.
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