FlyingSpoon Posted March 8, 2015 Share Posted March 8, 2015 local x,y,z = 1550, -1668, 13 function giveMoney() setTimer ( function() if source == x,y,z then setPlayerMoney(100) end, 5000, 1 ) end giveMoney() I want player to be at LSPD, around a certain area, and every 5 Seconds, they will get 100$. Can anyone help? Link to comment
Castillo Posted March 8, 2015 Share Posted March 8, 2015 Create a colshape, and use a timer to get all players inside it to give the money. createColRectangle getElementsWithinColShape givePlayerMoney setTimer By the way, this has to be server side, not client side. Link to comment
FlyingSpoon Posted March 8, 2015 Author Share Posted March 8, 2015 local safeMoney = createColRectangle ( 2026.2687, -1421.8105, 16.9921, 255 ) local safePlayers = getElementsWithinColShape ( safeMoney, "player" ) function sMoney() if source == safeMoney then givePlayerMoney ( safePlayers, 50 ) end end addEventHandler ( "onColShapeHit", root, sMoney ) setTimer ( sMoney, 10000, 1 ) I came up with this, but it don't work. Link to comment
xXMADEXx Posted March 9, 2015 Share Posted March 9, 2015 local safeMoney = createColRectangle ( 2026.2687, -1421.8105, 16.9921, 255 ) function sMoney() for index, player in ipairs ( getElementsWithinColShape ( safeMoney, "player" ) ) do givePlayerMoney ( player, 50 ); end end setTimer ( sMoney, 5000, 0 ) Link to comment
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