[UCG]Mike Posted March 3, 2015 Posted March 3, 2015 Hello everyone, i need some help, how to get the passwords from internal.db ????? You are now in Mark Zone !!!
Castillo Posted March 3, 2015 Posted March 3, 2015 What do you mean? how do you want to get them? with a script? if so, then that's not possible. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Gallardo9944 Posted March 3, 2015 Posted March 3, 2015 I'm pretty sure the guy got server files which he wants to inspect for passwords. They should be hashed. Aren't they? Code Debugger - Minimalistic MTA debug line replacement
Bonsai Posted March 3, 2015 Posted March 3, 2015 They are hashed. You could only compare if the passwords are equal. So no stealing there, if thats the intention
Tekken Posted March 4, 2015 Posted March 4, 2015 But if i want to make an password recover script how do i get passwords ? Just asking. Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
steadyfi Posted March 4, 2015 Posted March 4, 2015 But if i want to make an password recover script how do i get passwords ? Just asking. I think you can set a security number generated randomly and just print it when the account is created. Then make a script to check for the node with the account name = to the account name in the xml and if Key = Key in XML then you just use: setAccountPassword in a script I think i'm gonna make one. My Work: OpenTeams | DayZ Admin Panel | vAuth Must-Have Library: MTA Lua Async ApocalipZ Owner coming back soon!
Tekken Posted March 4, 2015 Posted March 4, 2015 But if i want to make an password recover script how do i get passwords ? Just asking. I think you can set a security number generated randomly and just print it when the account is created. Then make a script to check for the node with the account name = to the account name in the xml and if Key = Key in XML then you just use: setAccountPassword in a script I think i'm gonna make one. Sound's intresting, i will do one to. Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
steadyfi Posted March 4, 2015 Posted March 4, 2015 But if i want to make an password recover script how do i get passwords ? Just asking. I think you can set a security number generated randomly and just print it when the account is created. Then make a script to check for the node with the account name = to the account name in the xml and if Key = Key in XML then you just use: setAccountPassword in a script I think i'm gonna make one. Sound's intresting, i will do one to. Just keep in mind that you have to place it in your login script because there is no event for creating accounts My Work: OpenTeams | DayZ Admin Panel | vAuth Must-Have Library: MTA Lua Async ApocalipZ Owner coming back soon!
Tekken Posted March 4, 2015 Posted March 4, 2015 Just keep in mind that you have to place it in your login script because there is no event for creating accounts In DayZ script's is an event called "onClientSendRegisterDataToServer" so... Resources I made: attachToBones - A newer bone_attach. Simple Level system - Just a simple level system. Do not PM me for help with leaked scripts! I WILL NOT HELP YOU!
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